Moviefest Challenge

On festchallenges.com, various online communities have come together to take part in a new high-class once a year event that pushes artistic talents to their max! This year, with 5 competing communities and 9 written languages, we look forward to exploring a new genre of art as you, artists, compete for world champions standings! Good luck ~

      

  • Select Language:

“Sci-fi, horror, drama, adventure, musical, mystery, romance, tragedy - Movies provide us with experiences we know aren't real, while giving us dreams to dream. They dazzle us with lives of the rich and famous, and terrify us with their monsters and horrors. They give us visions of great sufferings, and make us laugh with their wit and comedy. From the pleasures of romance and love to distant worlds and unique perspectives, we cherish our movies. Their plots become a part of us, their characters become loved and familiar, so that we learn from them. We become inspired by them, and in watching them, we are changed by them. We Love Our MOVIES!”

It's 2013 and it's time to get creative with a first of many fan-based fest challenges to come! Horrorfest? Comicfest? Dreamfest? ... We begin a new multi-forum series with a topic that everyone loves - Movies! The rules are simple. Take any character in a movie and GAME-A-FY him/her!! For more information, read each category below.

3D category in brief Take any movie character and recreate him/her/it as the main character in a game. read more...
2D category in brief Take any movie character and create a promotional poster and character sheet that portrays the sure-hit qualities of your new game star. read more...
Animation in brief Take any 15 second sound clip from a movie and make it into a fight-to-the-DEATH animation sequence. read more...

World Standings await the best designed Characters and Fight Sequences! Good luck to all who enter!

Universal Guidelines:

  • This is a FredH organized challenge. Meaning? There is a 90.12% probability for a deadline extension of 3 to 21 days. It's up to you, artists, to take this into account. Should you risk a complicated design and hope for an extension? Or should you limit your entry's details so that you are 100% finished within the given time frame? Black or red? Double or nothing? Paper, rock or scissors? Remember, in theory, a gambler may get the glory, but being safe wins the Game!
  • Everything for this challenge must be made from scratch. No pre-existing ideas, sketches, animations, drawings, base meshes, or pre-made models.
  • Keep gore and nudity to a decent level please! Don’t get Moviefest banned in various countries!
  • Yes, you can join any team forum.
  • If you join two or three categories, they must all belong to the same team forum. Example, if you join 3dtotal for 3d character art, you cannot make a 2d or animation entry for team GameArtisans.
  • This is a w.i.p (work in progress) based challenge. Posting your w.i.p art in your chosen forum is ABSOLUTLY MANDATORY. Artists who show no work till the end may be disqualified.
  • Only 1 entry per person per category (3d Character, Concept Art, Character Animation), and No Teams, groups or collaborations. Everything must be made by 1 single person.
  • Artists wishing to enter both 3d and concept art categories, must create a new idea for each entry. Example, if you make a Will Smith Independence Day entry for a 3d category entry, you cannot make the same character and movie for a Concept Art Entry.
  • Soft Deadline: Public voting begins 23:59:00, Eastern Time, Monday, August 26th, 2013. Artists may hand in submissions many days later, but the later you are, the less voters will see and vote for your entry. Remember, each unique voter is only able to vote once per team forum per category. If you are more than one day late it's almost impossible to become a team forum best or World Champion.

This challenge is a non-profit artist-made-for-artists event, and is held for the sole purpose of showcasing skills, having fun, and most importantly... to remind us why we love being artists! Enjoy the challenge everyone!

Moviefest, like ComiconChallenge, is a Fan-based challenge - meaning all work created for this challenge is purely to showcase skills and to have fun while making something great. No work may be sold or profited from in any fashion, without obtaining the proper licensing agreements from your respected chosen movie or actor.

Take any actor from any movie, and make him/her/it into the main character of a new hit game – Your Game! Feel free to exaggerate your design, but it should still be recognizable with the setting/theme of the movie that he/she/it originates from. Example, if you take Indiana Jones and make him into a game character, don't give him a futuristic suit of body armor and a high-tech rifle. You can, however, give him something that looks like it came from the Lost City of Atlantis, since this could easily fit in the Indiana Jones universe. Additionally, your final design should still be recognizable as the character that was chosen and the movie that he/she was chosen from. Meaning, if you select Will Smith from Independence day, he should still be recognizable as Will Smith (as-is, aged, made young, suit redesigned, etc) and he should still look like he comes from Independence Day.

Restrictions: The following character types in movies cannot be used for Moviefest: 100% CG characters (example, Gollum from Lord of the Rings), cartoon characters, or a character who originally began as a comic (no Batman(!!!) or other comic characters!).

3D Character Guidelines:

  • 16,000 tris. This includes everything: pets, weapons, special power fx, etc.
  • 1 x 2048 Displacement Map, Color Map, Reflection Map, Specular Map, Specular Color Map, Normal Map, Bump Map, Opacity(transparency) Map, Glow map, Glossiness map, Masks.
  • You may not break texture sheets into smaller sheets.
  • A pedestal (not floor) may be included. This pedestal can be made with unlimited polies and texture sheets, but you cannot include items that your character can use or pick up.
  • 2-sided polies with two separate uv channels are permitted.
  • All Game Engines, lighting solutions, rendering engines and shaders are allowed.
  • Important: You must include your team forum's logo emblem, OR colors, OR both, on your character's skin, gear, clothing or weapons. If logo is placed on character, it must be visible on your character. If colors, your character should possess obvious clothing color tones of your chosen team forum. For logos and colors, visit - Here

Universal Tips, Tricks and Strategies:

  • Theory #1: It's possible that taking a character with a tiny role in a movie and making him/her the main character in your game... and then doing an epic job to win the hearts of all ... betters your chances for a win.
  • Theory #2: It's possible that taking a well known actor & movie, and making him/her the main character in your game (and doing it well), will earn you the respect of others... and a possible win. Yes, this is the opposite of what was just said above.
  • Theory #3: Yes, you can create a character exactly as it is portrayed in your movie of choice, however, the more creative your costume design and the more you exaggerate his conditions/characteristics (damaged? Super clean design? Sad? Etc), the better your chances of surpassing other entries in this challenge. Remember... creativity always wins!

Submission Guidelines:

Main Beauty Shot

  • You are free to do whatever post effects you like on this image. You can create multiple angles of your character or just one big version of your character. You can include painted environments, skies, effects.. basically, do anything!
Presentation Shot
  • This image must contain one full front pose and one full back pose of your character. No post effects from 3d softwares or 2d programs like Photoshop. Allowable adjustments include Brightness/Contrast, Levels, Sharpness, and Hue/Saturation. Background must be a flat textured (grainy, etc) image or a pure or gradient color. No objects, stars, things, fire, people, etc, in your background.
Construction Shot
  • This image should depict how your character was made. Wireframe shots, high-res models, multiple angles or just one big wireframe shot. It's up to you.
Texture Sheet
  • It is mandatory to squeeze your diffuse and normal maps onto this "one" image. Reflection, transparency, bump, specular etc maps are optional.
Concept Sheet
  • On this sheet, you MUST include a character stillshot image from the movie your character is from. Additional sketches, concepts, and doodles are optional.
Take any actor from any movie and design a promotional poster and character sheet to showcase him/her/it as the main star in the next hit game – Your Game! Your chosen character's new design can be redesigned and exaggerated, but it should still look like it came from the movie setting/theme that he/she/it originates from. Example, if you take Indiana Jones and make him into a game character, don't give him a futuristic suit of body armor and a high-tech rifle. You can, however, give him something that looks like it came from the Lost City of Atlantis, since this could easily fit in the Indiana Jones universe. Additionally, your final design should still be recognizable as the character that was chosen and the movie that he/she was chosen from. Meaning, if you select Will Smith from Independence day, he should still be recognizable as Will Smith (as-is, aged, made young, suit redesigned, etc) and he should still look like he comes from Independence Day.

Restrictions: The following character types in movies cannot be used for Moviefest: 100% CG characters (example, Gollum from Lord of the Rings), cartoon characters, or a character who originally began as a comic (no Batman(!!!) or other comic characters!).

Concept Art Guidelines:

  • Important: You must include your team forum's logo emblem, OR colors, OR both, on your character's skin, gear, clothing or weapons. If logo is placed on character, it must be visible on your character. If colors, your character should possess obvious clothing color tones of your chosen team forum. For logos and colors, visit - Here

Universal Tips, Tricks and Strategies:

  • Theory #1: It's possible that taking a character with a tiny role in a movie and making him/her the main character in your game... and then doing an epic job to win the hearts of all ... betters your chances for a win.
  • Theory #2: It's possible that taking a well known actor & movie, and make him/her the main character for your promotional poster and character sheet, if done well, might earn the respect of others... and a possible win. Yes, this is the opposite of what was just said above.
  • Theory #3: Yes, you can create a character exactly as it is portrayed in your movie of choice, however, the more creative your costume design and the more you exaggerate his conditions/characteristics (damaged? Super clean design? Sad? Etc), the better your chances of surpassing other entries in this challenge. Remember... creativity always wins!

Submission Guidelines:

Promotional Poster

  • A final, illustrated promotional poster for your sure-hit game. Remember: This poster should be made to showcase the personality, colors and style of your game star character.

Character Sheet

  • An illustrated character sheet that depicts a relaxed front and back pose. This image does not have to be a perfect front and a perfect back pose. Your character can be angled a little, and he/she/it should stand casually and comfortably. Please don't make any weird positions and/or angles. This should be an easy to read character sheet, in color, that experienced 3d modelers can model from. Optional: May include additional closeups/zoom-ins of items or body parts.

1-3 Extra Images

  • You can submit 1 to 3 extra images (1 minimum). These images can contain start-to-finish progress shots of your work. Additionally, you MUST include a stillshot/screenshot of the original character in his/her original movie. Please include the name of the character and name of the movie.
Take any 15 second sound clip from any movie and create a fight-to-the-death sequence using any two or more of the 10 base models provided below. The selected sound clip can be virtually anything, but it should not come from a cartoon based film, a 100% cg made film, or from a movie that involves characters who originate from comics (no Batman(!!) or similar characters from comics). A chosen sound clip doesn't itself have to be from a fight scene. It can be Mary Poppin's singing supercalifragilisticexpialidocious.... while barbaricly destroying her opponent(s). Your selected sound clip should be a full unmodified instance. Meaning, don't chop up your chosen voice clip, change its timing, and mix it with other clips. It should run at its natural speed and full 15 seconds length. However, you can still add additional sound effects, and even music, on top of your voice clip.

Woman
by archibase.net

Bunny Girl
by archibase.net

Demon
by Pitilink

Knight
by Draxxuss

Man
by archibase.net

CyberGirl
by YdoUwant2know

Bot
by Evanescfan

Doll
by archibase.net

Animation Guidelines:

  • Exactly 15 seconds - Not a second more or a second less. This 15 seconds "must" start immediately when the animation begins. You can add up to an additional minute (60 seconds) for scene break down, credits, animation tests, etc.
  • 1 or more of the supplied character models may be used for this challenge. No personal character models, animals, living-object characters, or insect models allowed.
  • No textures or coloring allowed. No Transparencies allowed. Each Mesh/object, should be a single solid color.
  • Sound fx and music are allowed for this challenge. However, please don't infringe copyrights to create your entry. Search the Internet for free sound and free music sources.
  • You may NOT alter the base mesh, but you may add up to 1,000 extra tris for each characters' gear, clothing, appendages, and/or weapons. Optional: At your discretion, you may modify and add more lines/topology to the joints of your selected base mesh(es) if it helps his/her movement in your animation. This joint modification does not count towards your 1,000 extra tris.
  • Props: You can add as many additional props as you would like to depict your 15 seconds fight sequence, however, each individual item must be no more than 750 tris max. Example, if you make a table, its tri count should be 750 tris max. If you make nine humans, they must each be less than 750 tris. This restriction is in place to prevent animators from modeling extraordinary stuff. Make your items suggestive and concentrate on what this category is all about.... animation!
  • All lighting solutions and rendering solutions from any software package is allowed.
  • Particle systems are allowed. Use solid mesh planes to depict your particle system(s). Physic modifiers are also allowed.
  • Glows, lens flares, fire, smoke, etc, anything with color, transparency and/or fluid tone (example, a laser beam effect) are not allowed. Use polygons/tris with zero transparency to make your effects.
  • Motion Blur is allowed.
  • Important: Your animation presentation must include your team forum's logo emblem and the name of your character and the name of the movie he/she/it is from. It can be on the floor, it can be as an overlay that frames your animation, it's up to you. Optional: You may also add your name, website, and/or contact details to the entire footage.

Submission Guidelines:

Final Thumbnail Image

  • A final pretty thumbnail that depicts a frame/shot from your animation. This will be used on the view entries page for public voting. Please do not post a forum avatar, self photo, or dummy image to represent your animation.

Animation Fight Sequence

  • Your final animation should be uploaded on to youtube (or something similar), and you must paste its "share" url code in your submissions page for Moviefest's animation category. Important: please preview your submission to make sure your animation link works and plays properly. If you can't see your animation, then no one else can see it either.

Extra Images

  • Feel free to include some renders of your characters, screen shots, scene set up images, wireframes, etc.
  • Moviefest is open to all artists in all countries.
  • You retain all rights, ownerships, and/or copyrights for your work. All art, sketches, and photographs submitted in or during Moviefest remains yours to do with as you wish (Please read "Fan-Based Challenge" quote on top of this page about movie copyright materials)
  • Moviefest is an artist-for-artists event. No profit is made from artwork submissions.
  • Judges' decisions are final and no correspondence will be entered into.
  • Any image deemed to contain content that depicts violence, racial, political, religious, sexual or any other inflammatory material in an inappropriate manner may be disqualified and removed. Interpretation of what is, and is not, appropriate material is the sole discretion of the Organizer.
  • The Organizer will not be held responsible for late or missing entries for any reason whatsoever. It is the sole responsibility of the entrants to make reasonable allowances for upload times and to plan accordingly.
  • The Organizer reserves the right to cancel, extend or amend any part of Moviefest’s rules, prizes, or deadlines in any manner at its sole discretion with or without prior notice.

    ** The organizer of this challenge is - FredH

Moviefest Challenge Deadline

23:59:00 Eastern Time, Monday, August 26th 2013