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  1. SCULPTING MINICOMPS? Contribute your thoughts here!
  2. yangyutong
  3. Jokes!
  4. Greetings!
  5. 2d Minicomp: Space BattleShip, Results Now In!
  6. 3D Minicomp: Ultimate Pokemon Results Now In!
  7. Art Test Master List
  8. Hair photorealistic effect question
  9. Mudbox 2009: 'From the Ground up' Free HD tutorial series
  10. GA.org Newsletter - October 18th 2007
  11. Need spec suggestions.
  12. Autodesk acquires Softimage
  13. George Brown Game Design
  14. http://www.posemaniacs.com
  15. Cake for me, My first shipped title
  16. Poly Paint Color>texture Grainyness issue!
  17. How to practice 3d for free?
  18. What tablet have you got?
  19. Official Photoshop CS4 Thread
  20. Polycount
  21. Mudbox 2009: 'From the Ground up' Free HD tutorial series
  22. Haunted House 2008!!
  23. Next-Gen texturing
  24. Blender GLSL Textures Quick Start
  25. Digital Apprentice Workshop - Modeling Competition Winners!
  26. 2D Minicomp: Jack-O-Lantern: Voting Booth Now Open
  27. IndustryBroadcast.com Launched! Looking 4 Industry Artists
  28. A 3D series about Sonic and Mega Man X
  29. 2d Minicomp: Jack-o-Lantern, Results Now In!
  30. What about Sound and Music?
  31. New Job!
  32. R2 production art
  33. 3D Minicomp: Zombie All-Stars: Voting Booth Now Open
  34. Video Intro to Headus UVLayout
  35. 3D Minicomp: Zombie All-Stars Results Now In!
  36. Cry Engine, Unreal Engine, tutorials ?
  37. Made a 3dsMax Custom UI
  38. tool like Crazybump only cheaper
  39. Unwrella - the new Texture Unwrapping Plug-in for 3DS Max!
  40. Another list of tutorials
  41. Textures..
  42. Game Testers Needed!
  43. Dominance War question?
  44. Mudbox 2009 Painting Capabilities demo video
  45. How do you unwrap your 3d character?
  46. Where did u learn rigging?
  47. Mudbox 2009 / Zbrush - Head to Head performance test videos
  48. Posting Animation work?
  49. Unwrella vs Pelt - Normalmap baking test
  50. Post the first model you made!
  51. UV auto ratio MelScript
  52. Guitar Hero World Tour: Bike Hero
  53. Gathering a small team to start a new game project
  54. mental ray light setup for game level
  55. Sculpting Mini: Mud Monsters: Voting Booth Now Open!
  56. Graphics tablet zbrush discussion
  57. Looking for volunteers to help in a 2d OpenBor game
  58. Happy Thanksgiving!
  59. unwrapping in 3dsmax tips,tricks and help?
  60. I'm going to watch this! :D
  61. Maya Batch Bake question
  62. Looking for 3d artists for large student game project
  63. Any Advice?
  64. Intro/New here. :)
  65. Ripples and other normal errors
  66. Animation Reel, crits please
  67. Sculping Mini: Mud Monsters: Results Now In!
  68. Why does all the 3D models stand in the same way?
  69. Weight Painting
  70. How to become a Texture Artist
  71. Anybody work at flyinglab/Seattle?
  72. HELP! Rotating MoCap data on biped?
  73. Unwrella v2 "sneak peek" - editable seams support
  74. For those who have been interested in modo...
  75. Unable to use PSD files as maps in 3DS Max (help!)
  76. 2d Mini: Wrath of the Death Knights: Voting Booth Now Open!
  77. 3D Mini: Wrath of the Death Knights: Voting Booth Now Open!
  78. Mudbox vs. Zbrush
  79. HTML Email Newsletter Help
  80. MAYA alpha issues
  81. CGChain -- New and Improved Matcap Library
  82. Terminator Salvation Trailer
  83. Mudbox 2009 texture/brush question
  84. reference photos...
  85. High Poly or Low Poly first?
  86. 2D Minicomp: Wrath of the Death Knight Results Now In!
  87. 3D Minicomp: Wrath of the Death Knights Now In!
  88. "Artist Home" problem!
  89. Real People?
  90. Request some advice.
  91. Production Focus : Stormbirds for THQ
  92. What are you doing when you're not working on your "art" ?
  93. Cartool style texture...
  94. New Final Fantasy XIII Trailers
  95. Laying out nice UV's?
  96. 3D apps for Macs?
  97. cloth textures in normal map
  98. Enviro Minis?
  99. Sculpting Mini: Disgustingly Fat Things: Vote Now!
  100. Diamant UV 1.2 Beta for Maya.
  101. Zbrush Polypaint question
  102. Gears 2, and Uncharted 2 STUFF!!!
  103. Who uses UnrealED here? Got some Mels...
  104. Modeling trees for low poly... Tips?
  105. World Tour free DLC offer is alive now,
  106. Lighting setup for real-time characters?
  107. Question about textures under 1024x1024
  108. Wireframe reference thread
  109. Eat 3D Christmas Sale! 25% off everything!
  110. Interesting persons thread
  111. Free 3d models for learning purposes
  112. Where to find freelance jobs
  113. Pixologic ArctionHero/Villan Comp who's joining?
  114. free radical closes down
  115. Seattle - Buried Alive!
  116. Hidden Gems - Great games no one played.
  117. Sculpting Mini: Disgustingly Fat Things: Results now in!
  118. my portfolio!
  119. photoshop cs4 LAG
  120. Video Game Ideas and Concepts Thread
  121. I got my domain back!!!
  122. Unearthly Challenge - Results are now in
  123. Happy Festivus
  124. Ehm
  125. Gile[s] is now Freeware!
  126. pico 3.1 for Maya
  127. Free Modeling Tutorials @ DigitalApprentice.Net
  128. Question about "texture reloading" in max
  129. Ideal Computer Specs for applications--
  130. Kenitalia and the male nude...
  131. Object Baking, help needed
  132. fabric tears and cuts
  133. GDC 2009 San Fran Who is Going?
  134. Zsphere help please...
  135. Dead man stands throughout 3-day wake
  136. UnrealED LCD material (BIG images)
  137. Mini #20 - Sackboys | Public Voting -Dec 30 to 4th January
  138. Free Game Engines
  139. Mini #20 - Sackboys | Wallpaper Art Collection
  140. Can we try a different voting system?
  141. Happy 2009!
  142. To all you Thundercats fans
  143. xp64 or vista64 or linux?
  144. getting started
  145. Does major contest minus ZBrush/Mudbox = fail?
  146. Newbee Needs Some Help
  147. 2d Mini: Turbo Sleigh: VOTE NOW!
  148. Mini Challenge #20 - Sackboys | Results are now in!
  149. You know you're getting old when...
  150. SCULPTING Mini: NECRO BLADES: VOTE NOW!
  151. Dominance War IV - New website is now live!
  152. How is the recession effecting you?
  153. A Students Project (Highres SmokeTextures inside)
  154. The role of the art director...
  155. 2d Mini: Turbo Sleigh: Results now in!
  156. University Dissertation Questionaire
  157. Scultping Mini: NecroBlade: Results now in!
  158. A place for animation?
  159. Rise of the Argonauts - Environment Art
  160. So, you wanna make games eh?
  161. Beauty vs. Practicality
  162. Dallas TX Game Art workshop!
  163. Zbrush and Maya suggestion
  164. Jobs - RealTime Worlds
  165. TF2 Style shaders/lighting setups?
  166. Portfolio Website
  167. XSI Rigging Questions. :D
  168. Which games are using normal map blending?
  169. What do you look for in a Multiplayer FPS game?
  170. Circuit City Liquidating Remaining Stores!
  171. ice shaders in maya??
  172. Dominance War IV - Student Preparations
  173. Portfolio help
  174. Some inspiring art from James Jean
  175. 3ds max or Maya?
  176. a really great read
  177. Mudbox 2009 Videos - Rendering 32bit displacement
  178. Modelling for Rigid weighting
  179. Please view my Portfolio
  180. max 2009 question?
  181. Mirror textures?
  182. New portfolio, new work!
  183. New render to texture plugin released - Flatiron
  184. Getting alpha maps from High Poly
  185. Rendering in Zbrush?
  186. Photoshop CS4?? Reat-Time Question
  187. ShaderFX 3 FREE edition
  188. Loops
  189. ZBrush Matcap Thread
  190. Bassinet of Evil - or my 'mimic mini' mash-up
  191. Happy Chinese New Year 2009
  192. Other Sculpting Sites?
  193. Nvidia meLODy
  194. Basic Knowledge
  195. Dmitriy Parkin's Imrod model (Domwar3 Winner)
  196. Annoying Maya Bug...
  197. Can anyone recommend photoshop brushes?
  198. :: CG Workshop Event (Vancouver) - "Anomaly"
  199. emergence-day.com // Very nice
  200. 3DS MAX & Mental Ray -- Soft Shadows?
  201. My photo folio
  202. A nother mirror mapping question
  203. Mudbox 2009 SP1: Real Time Normal Map Viewing Demo
  204. Autodesk Mudbox 2009 Service Pack 1
  205. Base Mesh Thread
  206. 2d Program?
  207. Hello Artisans
  208. Hiding texture seams?
  209. 2d Mini - Mimics - VOTE NOW!
  210. Public Voting for Mini Challenge #21 - Kingdom Hearts War
  211. Making of the WAR trailer
  212. Unreal Tournament III for PC - $10!!
  213. More ZBrush Info?
  214. Might be a bit premature but.....
  215. Public Voting for Sculpting Mini - James Bond Villains
  216. Unearthly Challenge Posters?
  217. Nooby Zbrush Q
  218. Advice for the aspiring Character Modeler
  219. 3DS Max Question
  220. Show Your Dominance War Spirit
  221. Box Chested Question
  222. My trip to Rome (on foot).
  223. 2d Mini: Mimics: Results now in!
  224. Turning an avi into a gif
  225. Dominance War- Student Looking for Help
  226. Mini Challenge #21 - Kingdom Hearts | Results are now in!
  227. Max 2010 announced!!
  228. Tablets
  229. Photos and Textures Question
  230. Intuos 3 gets jittery overnight
  231. Calling all Dallas Based Artists
  232. Sculpting Mini: Bond Villains, Results now in!
  233. Showing your models (Portfolio)
  234. Mudbox 2009 QuickStart Series: New Site
  235. hi new to these forums!
  236. My wrists hurt
  237. Body paint 3d - getting started
  238. 50th Birthday
  239. Bodypaint Tutorial 101 - The Basics.
  240. Kotaku
  241. MudB Questions...
  242. Wayne's Mudbox Timelapse thread
  243. OMG!!!! People Must Know (Expecially Students, Amatuers)
  244. Im new and in need of some help
  245. What's wrong with the forum???
  246. Good Game Art Sites
  247. WIP Head in MudB, need help (pics incl)
  248. Think Before Posting (Updated)
  249. Is it me or did Obama hop out of a delorean?
  250. Starting Character Modelling