- Testing....
- Introducing the Armored Corpse...
- Maya Hypershade for Gaming
- W.I.P.- / Renderthread
- Better Presentation: Nacire's Dominance War II Entry
- GRANDE! 3d sketch thread!
- The time of the portfolio has come.
- new beauty shots for the seeker
- Karate Frankenstein: The Model!
- Mantodea
- Hydrafestation
- Adding color to a model
- Kus Umok
- Realtime viewer with shading + effects?
- zeppelin
- Blaizer's Pocket Monster
- Zbrush Creature WIP head Cutest 3d model every!
- Low and highpoly thoughts
- Frozan Spaceship Burrrr
- Shinja Art
- Mutated Mouse
- Brood and MeRG
- Watashi Kaizoku - WIP
- Tutorials.
- Revisiting DejaSuki
- SoilChild Texture Tutorial! (image Heavy)
- Trevor WIP
- Mudbox Try Out ^_^
- VAIO "God of wind" W.I.P.
- Chasarsis
- Dark Sci-Fi Building
- Pachycephalosaurus - Vincent
- Web 3d Engine
- The Escapade : Iris
- Powered Armour
- Tower for progress
- Silly ol' Tree
- Emmissive Maps
- Trying to learn 3d sculpting - WIP
- Alien Petrosaurus creature
- Unreal 3 Engine Tutorials
- LowPoly Building for shoot them up game
- parasite - zbrush fun
- grim wip
- living armor Megaton_2000yearsoldman
- free video tutorials
- Hitasp Brother, Deev.
- Maya Cg Shader - Diff Bump Alpha Spec n Glow Included
- Al Pacino
- zdoodle
- Street Fighter : AKUMA
- Maya, Zbrush 2 and Zbrush 3
- Leviathan: Making Of
- Sweet Uruk-hai
- mr chef (WIP)
- Quick Maya CGFX tutorial.
- Glest models
- Pvt. Percy Sole
- some stuff i've been working on
- Big Bad
- Dragon-Guy
- Weekend Zed Brushing
- Tutorial: Modeling Hi / Low Poly Models for Next-Gen Games
- Gridlinked's Art HQ
- New Project.
- Tutorial MEGADUMP!
- Nathan Explosion "Metalocalypse" Bust WIP
- Skater - Character Model
- Hi-TEK Ninja Guy
- Specular and Diffuse in maya 8.5
- Generic Soldier For HL mod
- Max Dx9 vs Ben Cloward Shader
- Gavin's House of Fun
- PSP character
- Fantasy Forest
- Envoirment -Cgchat Comp - Lost Civilisation/village
- shades of hades
- Wolf Shaman & Herne
- Maya viewport bug
- Low poly futuristic special ops
- EarthGuard - Mind Traveler
- Hawk Prey's 13
- Game effects
- my first zbrush
- Next-gen skin painting tutorial??
- Tomb Raider Anniversary Edition characters I did
- Low Poly fun
- Black panther character
- Monster Squirrel
- Lloyd Unreal2k4 Model
- Berserker
- Naruto Challenge | Bushidou | はたけカカシ - H. Kakashi
- my unfinished entry (overmake comp)
- Future Cop [by totally newbie ;p]
- Big Handgun
- Martyr - Insurgent
- head hunter
- Mudswamp
- Character Tutorial - UT2004
- Hello Game artisans ! Some art...
- Austin Xyle - UT 2004
- First Models - NEED FEEDBACK
- Game Character Hair - Tutorial
- Tutorial about Normal-Map
- W.I.P Female Trooper. Critique Welcome.
- Workshop Heads
- Wip low-poly female
- EL_Bust - Vincent
- MUDDIes
- Carlos Martí - A 17th Century Aristocrat
- soldier modeling help wanted
- Your average henchman
- feedback on a WIP please...
- W.I.P Feedback required plz. British Infantry World War 2.
- Learning the ropes
- W.I.P Unicorn King
- A head with claim to be a whole character one day! :D
- Sweet Tooth
- Don Domingo Garcia
- high poly WIP
- Cruor - Axehead
- Next gen rigging separate meshes
- Tourist in trouble
- W.I.P - Paperclip
- New tutorial!
- Env. Racing track w.i.p.
- Couple tutorials I've written
- Mini Tips!
- Aspiring Character Artist.. Need advice
- crits needed on character texture
- "Buck" - A Character Tutorial
- Head modelling help.
- Big barbaric warrior
- Dwar 2 character low poly
- Skull Anatomy study
- W.I.P concept vehicle by 2000yearsoldman
- WIP - Armored Core - High Poly
- My labor for the last 3 months....
- My Animation progress..
- Hello All
- Monkey D Luffy
- wip zombie horde
- Borgund Stave Church
- High poly to low poly baking problems
- BattleToads / Textures
- barbarian type thing
- learning human heads WIP
- Low poly char.
- Free Maya/max cgfx/fx Shader
- Head modeling practice
- tavorr
- Old/new Naruto personal art
- WIP - My Hulk
- Dead Forest Hermit Treehouse...thing
- Quest for dominance within the field of weapons.
- 3DSMAX9 Help Needed
- Fire mage
- Creature - revisited
- Gavin vs. ThatDon: Animal Warriors
- Guess who's face is it.
- Level Art Test
- Rock lee
- Male basemesh model
- cell
- WIP German Paratropper
- WIP Cloud(FF7) Normal Mapped
- UE2 environment - crashed vessel
- Topology suggestions
- Normals>Soften Edge [Maya 8.5]
- Texture Practice
- Env. Project - Guild Wars Concept
- quick 10 minute head tutorial
- Another "Practicing Heads" thread
- Brawler
- -What you are working on thread-
- Rigging problem - Strange IK handle
- Comp #5 - witch
- Khador Destroyer (Warmachine Warjack)
- ?Monster?
- Custom Facial Rig Tutorial
- Southern Rise
- Normal map seam for games
- High poly workflow?
- [Project] Tirus
- Just getting started and wanting some help getting on track.
- Tryforce Vs. Kalango
- Vala the Valkerie
- WIP - Demolitionist
- xNormal Problem
- *Rash* from the battletoads
- anti-zombie thread
- My First touches with Zbrush
- Stupid question...
- Animation wont play - Codec error
- Arix & Zero, Final Character
- Portfolio practice - Warriors
- Dangerous Bug
- Gundam RX 87 is going on my demo
- Numerical UV Scaling - Max
- Sara..
- question // high poly - low poly workflow
- Ghost-D´s Progress thread
- Street Fighter 3 - Ibuki
- The Final Five
- Vikkie's WIP stuff
- UE3 Engine - Flipped UVs Problem
- Sci Fi Babe character for New Unreal
- Max and slow .obj file import
- Punker character
- Competition rendering suggestions?
- Centaur - Character WIP
- GorillaWip Feal free to coment Please")
- Dino Wars!
- Jerry the four armed demon WIP...(bit of backside nudity)
- Problem rigging weapon to character
- Alucard- Work in Progress
- What to start next?
- Padding(rendertotexture)
- Trying to bake shadows, image comes up blank
- 3D Max Physique help
- PSP Environment - Harsh Crits Welcome!
- Jagged edges with Render to Texture (3DS Max)
- Wolverine-next gen game model
- Anne Bonny/Femal Pirate
- SDK MASTER list!
- Portfolio Help
- Portfolio and job help
- Starting something new!
- Max assistance
- male WiP
- WIP - T-34 for next gen game
- Environment Practice
- My fantasy character - crtis good, es verdad?
- [Character]Samurai/Ninja Monkey
- W.I.P hip girl
- Shaders and Mapping links
- Normal Rendering in 3DS Max
- Screwjumper! (possible image massacre)
- Mob Thug (Image dump)
- Level design...
- Transparency with normal maps
- Normal Map Noob Needs Help 3ds max 8
- Venice environment wip
- The head shot gallery
- First ever character!
- Nagasiren SDK
- Skin weights by material in Maya?
- Questions: File Formats and Channels
- WIP Licker monster
- unreal 3.0