TryForce
10-14-2007, 05:04 AM
Hey there, im kinda lost yet.
I'm working in a Naruto mod for the HL Engine (Halflife 1, goldsource engine). Our coder has pretty much improved the Engine as we are able to push over the limits of the normal hl1 engine.
The main thing is, i'm looking here for a spot were i could give a Non-Paid job as a Mod-Job.
Since our mod is no company just a indie group i dont think i would do right by Posting in Fulltime/freelance jobs.
We're cuncurrently looking for Animators. If any coder reads this who knows c++ very well, we are looking for you aswell.
Animators would need to work with 3d Studio max 6 ( maybe even 7, not sure) with the SMD Import and Export plugin, so we could compile the Animations into a *.MDL file (wich is the Halflife Format).
Or they should work with Milkshape 3D. It has all Basics and it has a 30 Day's trail if you dont have it.
There are about 70-80 Animations for each character. We have enough refrences to show what to do and how it should look alike as in GIF's , Broadcast's and screenshots.
For the Coders its only important to work with Microsoft Visual Studio.
The whole game is a Multiplayer thing. For the first Alpha release we want to release 3 character (Naruto, Sasuke, Sakura).
Our outline is written down so everybody knows what we do.
If anybody is interested please contact me for more information.
Thanks in advance (Yeh, if i posted into a wrong direction... maybe you could move this thread into the right one? >_< )
I'm working in a Naruto mod for the HL Engine (Halflife 1, goldsource engine). Our coder has pretty much improved the Engine as we are able to push over the limits of the normal hl1 engine.
The main thing is, i'm looking here for a spot were i could give a Non-Paid job as a Mod-Job.
Since our mod is no company just a indie group i dont think i would do right by Posting in Fulltime/freelance jobs.
We're cuncurrently looking for Animators. If any coder reads this who knows c++ very well, we are looking for you aswell.
Animators would need to work with 3d Studio max 6 ( maybe even 7, not sure) with the SMD Import and Export plugin, so we could compile the Animations into a *.MDL file (wich is the Halflife Format).
Or they should work with Milkshape 3D. It has all Basics and it has a 30 Day's trail if you dont have it.
There are about 70-80 Animations for each character. We have enough refrences to show what to do and how it should look alike as in GIF's , Broadcast's and screenshots.
For the Coders its only important to work with Microsoft Visual Studio.
The whole game is a Multiplayer thing. For the first Alpha release we want to release 3 character (Naruto, Sasuke, Sakura).
Our outline is written down so everybody knows what we do.
If anybody is interested please contact me for more information.
Thanks in advance (Yeh, if i posted into a wrong direction... maybe you could move this thread into the right one? >_< )