PDA

View Full Version : Frozen Codebase - Game Artist


Employer
10-18-2007, 03:20 PM
Frozen Codebase - Game Artist

Job description and responsibilities:
Are you a talented developer? A self starter? Can you do any special
tricks? Do you like being constantly barraged by non-sensical insults?
Then Frozen Codebase is the place for you! Here are our current
openings.



Game Artist

As
an artist at Frozen Codebase, you will play a major role in helping to
develop and evolve unique, immersive visual styles for our games. You
will also be tasked with creating 2d artwork such as illustrations or
textures, 3d artwork ranging from props to characters to environments,
animation, and interfaces, all of which inform and impress the player.

Responsibilities
Create 2d and 3d artwork which conforms seamlessly to a games visual style Prototype, concept and evolve visual styles for new games Provide useful critique to fellow artists and accept/consider critique of your own work Pro actively work with the artists, designers, and programmers to create the best possible solution for any challenge

Essential Skills and Requirements
Expert
understanding of fundamental art theory, including color, form,
composition, and motion Strong ability to draw both life as well as
from your imagination
Strong working knowledge of 3ds Max
Strong working knowledge Photoshop
Good communication and interpersonal skills - must be able to
communicate clearly to artists, designers, and programmers
Minimum of one year previous industry experience

Minimum of one shipped title

A killer portfolio Willing to relocate

Desired Skills
Experience in graphic design for interfaces/web/print Experience animating characters and props in 3ds Max Bachelor's degree in art or similar training preferred A love of art that inspires you to continue creating even after you go home Experience with the Vicious Engine or Torque Game Builder a plus Experience with XBOX 360, Wii, or PC development a plus

Portfolio Submission

A
portfolio demonstrating your abilities is required for all artist
positions. The perfect portfolio would include only your best work, and
would demonstrate you have a strong knowledge of traditional art
theory, including color, line, composition, form, motion, and weight.
Specifically, we'd look for samples of life drawing, 2d texture
painting (texture flats, uv layouts, matte painting), and 3d modeling
(fully textured poses as well as wireframe), as well as any examples of
animation, illustration, or graphic design.

We prefer online portfolios. CDs, DVDs, and videos will also be accepted.

Send online resumes to jobs@frozencodebase.com
Other portfolio material can be
sent to our street address.






Full details here http://www.gameartisans.org/gamecon/jobs/description.php?job=39