Edge of Reality
08-28-2009, 12:55 AM
Edge of Reality - Lead Graphics Engineer
Job description and responsibilities:
Edge of Reality is currently looking for talented hard working programmers who want to be part of something great. We are working on our next generation engine which will be the basis for all our PS3 and Xbox 360 games.
Lead Graphics Engineer
RESPONSIBILITIES:
Evaluate graphics needs for the project; work with the project lead to write technical documentation, create programming tasks, and identify risk areas
Provide leadership and direction to subordinates
Communicate status updates to producers and publishers
Develop, maintain, optimize, and extend rendering code and shaders
Optimize graphics performance to meet frame-rate goals
Work closely with artists and tech artists to implement and improve in-game rendering
REQUIREMENTS:
6 years professional game programming experience, with 2+ years console graphics experience
Pixel/Vertex shader experience (HLSL, Cg)
Knowledge of GPU hardware implementation, shader programming, and optimization techniques
Excellent communication skills
Xbox 360 or PS3 graphics programming experience in one shipped title or soon to be shipping title
Fluent in C/C++
Very strong math and computer graphics background (lighting, animation, skinning, rendering, rasterization, etc.)
PREFERRED ADDITIONAL SKILLS:
Cross-platform console development experience
PS3 SPU programming experience
OpenGL and DirectX experience
Assembly level programming
C# experience is a plus
Maya toolchain knowledge is a plus
Senior Embedded Systems Engineer
Edge of Reality is looking for a highly skilled Senior Embedded Systems Engineer to work on a highly anticipated console title. The ideal candidate is proficient with embedded scripting languages and will be responsible for optimizing the virtual machine to run efficiently on the Xbox 360 and PS3 console platforms.
REQUIREMENTS:
At least 5 years of professional programming experience
Experience writing compilers and/or run-time language engines
Experience working on consoles or other embedded platforms
Ability to profile and optimize memory and performance
PREFERRED ADDITIONAL SKILLS:
Fluent in C++ and C#
Under the hood knowledge of the .NET platform
All applicant inquiries and submissions may be sent to:
Jobs@edgeofreality.com
All other inquiries may be sent to:
info@edgeofreality.com
Full details here http://www.gameartisans.org/forums/forumdisplay.php?f=24&jobid=353
Job description and responsibilities:
Edge of Reality is currently looking for talented hard working programmers who want to be part of something great. We are working on our next generation engine which will be the basis for all our PS3 and Xbox 360 games.
Lead Graphics Engineer
RESPONSIBILITIES:
Evaluate graphics needs for the project; work with the project lead to write technical documentation, create programming tasks, and identify risk areas
Provide leadership and direction to subordinates
Communicate status updates to producers and publishers
Develop, maintain, optimize, and extend rendering code and shaders
Optimize graphics performance to meet frame-rate goals
Work closely with artists and tech artists to implement and improve in-game rendering
REQUIREMENTS:
6 years professional game programming experience, with 2+ years console graphics experience
Pixel/Vertex shader experience (HLSL, Cg)
Knowledge of GPU hardware implementation, shader programming, and optimization techniques
Excellent communication skills
Xbox 360 or PS3 graphics programming experience in one shipped title or soon to be shipping title
Fluent in C/C++
Very strong math and computer graphics background (lighting, animation, skinning, rendering, rasterization, etc.)
PREFERRED ADDITIONAL SKILLS:
Cross-platform console development experience
PS3 SPU programming experience
OpenGL and DirectX experience
Assembly level programming
C# experience is a plus
Maya toolchain knowledge is a plus
Senior Embedded Systems Engineer
Edge of Reality is looking for a highly skilled Senior Embedded Systems Engineer to work on a highly anticipated console title. The ideal candidate is proficient with embedded scripting languages and will be responsible for optimizing the virtual machine to run efficiently on the Xbox 360 and PS3 console platforms.
REQUIREMENTS:
At least 5 years of professional programming experience
Experience writing compilers and/or run-time language engines
Experience working on consoles or other embedded platforms
Ability to profile and optimize memory and performance
PREFERRED ADDITIONAL SKILLS:
Fluent in C++ and C#
Under the hood knowledge of the .NET platform
All applicant inquiries and submissions may be sent to:
Jobs@edgeofreality.com
All other inquiries may be sent to:
info@edgeofreality.com
Full details here http://www.gameartisans.org/forums/forumdisplay.php?f=24&jobid=353