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View Full Version : Removing seams from diferent IDīs textures


DiogoM
10-14-2009, 12:14 PM
Iīm making a mmorpg character in 3ds Max, the textures have to be in separated IDīs, i mean i have two (or more) diferent textures applied in one model, and i need to remove the seams between them, any one can help?? thanks!!!

Bokaja
10-14-2009, 12:57 PM
Not sure what you mean but currently I use Photoshop CS 4's 3d tools feature to paint over seams in the texturemap.

DiogoM
10-26-2009, 05:39 PM
sorry, i mean i have two diferent textures applied in one model, and i need to remove the seams between them

JacqueChoi
10-26-2009, 09:05 PM
I find Zapplink in Zbrush works well.


:D

divi
10-27-2009, 07:58 AM
make them into one for texturing and split them up afterwards?

DiogoM
10-27-2009, 10:56 AM
JacqueChoi - Can i use Zapplink to paint multiple textures at the same time?? hmm i will have a look, thanks =]

divi - itīs what iīm doing for now, making one texture then spliting them into more, but this is more a "manually" way to do, in this case a have to reorganize my uvīs after spliting the textures and so..... iīm looking for a better way to do it =/