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>.becker
10-30-2007, 01:19 PM
Hi folks !
So this is my first post here on the forums and in addition to that the first head model I ever created (still wip though)
This isn't actually supposed to be a lowpoly head but a base for further sculpting in zBrush, as i never really did anything in zBrush.

please excuse my bad english ^^... -.-

Japhir
10-30-2007, 01:22 PM
wow very nice polygonflow!! only problem is that the shape seems a bit dull, the loops are there, but they don't define the head very well yet. (eyebrows more to the front, cheeks, corner of the mouth, nostrils etc.
take a look at this for the basic planes of the head, if you can match your topology with this reference you'd make a great face! http://www.fineart.sk/show.php?w=29
hope it helps!
keep it up!

EDIT: oh and welcome to the forums! :p is this seriously your FIRST model ever???

>.becker
10-30-2007, 03:04 PM
well, my first head model ^^... did mostly environment and hard-surface models so far....
thanks for your crits :) will try to apply them ;)

oh and i forgot to say that this is going to be a 'female' head ^^...

here is the reference i use...

zabuza2k
10-30-2007, 03:08 PM
ahh wilkommen ^^ becker its really nice what for a programm use u ?? lightwave ?

>.becker
10-30-2007, 03:25 PM
ahh, doch ein deutscher hier im forum :).... it's silo 2 from nevercenter... high quality modelling tool for the small purse ;)

TryForce
10-30-2007, 03:40 PM
I never saw Silo 2 beeing used like this, never saw beeing able to do poly by poly there.

Good job over there, clean flow, though maybe it's not enough for a "head" ? ;P it's more like a face in my opinions :P

Welcome aswell :) *my old English teacher had the Family-name Becker*