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JenovaChen
02-07-2010, 07:33 AM
thatgamecompany - 3D Artist

Job description and responsibilities:
Purpose: Produce game-ready models and textures, as determined by the Art Director & scheduled by the Producer.

Main Duties and Responsibilities:

Ensure all completed work is in a build-ready format.
Collaborate effectively with Art Director, Creative Director & Producer during art review sessions that result in the finest artistic look possible.

Meet project deadlines / milestones.
Actively participate in team / department meetings.
Maintain good relationships with other team members at all times.


Essential Skills, Knowledge and Experience:

A portfolio or reel demonstrating outstanding modeling and texturing skills (candidate’s work must clearly demonstrate exceptional ability in the areas of character and/or environment modeling)
Understanding of Maya and/or XSI
Understanding of Photoshop

Ability to meet deadlines
Passion for video games!
Ability to work effectively in a collaborative team environment.
Ability to work with a high degree of self-direction when necessary
Excellent organizational, communication and interpersonal skills
Graduate or relevant experience > 2 yrs


This is a full-time project position, starting in January 2010.

Please send portfolio, resume, cover letter and salary history. This is a full-time position in Santa Monica, California; part-time positions are not available at this time.
jobs@thatgamecompany.com
More information about thatgamecompany


Full details here http://www.gameartisans.org/forums/forumdisplay.php?f=24&jobid=