BigJohn
03-14-2010, 08:53 PM
Found this interview and thought it was pretty cool. It's a bit old, about the first Bioshock, but you guys may wanna check it out:
http://kotaku.com/354717/no-gods-or-kings-objectivism-in-bioshock
I missed out on the first Bioshock, but am playing the second one right now. I was amazed by the philosophical issues that were brought up in a game, a shooter mind you. Also being a libertarian and fan of people like Ayn Rand, which this game is inspired by, those ideas resonated with me. So I went online trying to find some of the background of the creation of this game, and sure enough Ayn Rand was a major influence.
The tagline they came up with, "No gods or kings. Only man." is now one of my favorite quotes.
I think it's awesome, the amount of depth achieved in a video-game. I'm not sure if I ever seen anything quite like this in the past.
Edit:
I forgot to say. I wanted to ask what do you guys think of making a video-game with depth? As opposed to a pure shooter. Is that a worthwhile goal in your eyes? What are some ways that you think this could be accomplished?
http://kotaku.com/354717/no-gods-or-kings-objectivism-in-bioshock
I missed out on the first Bioshock, but am playing the second one right now. I was amazed by the philosophical issues that were brought up in a game, a shooter mind you. Also being a libertarian and fan of people like Ayn Rand, which this game is inspired by, those ideas resonated with me. So I went online trying to find some of the background of the creation of this game, and sure enough Ayn Rand was a major influence.
The tagline they came up with, "No gods or kings. Only man." is now one of my favorite quotes.
I think it's awesome, the amount of depth achieved in a video-game. I'm not sure if I ever seen anything quite like this in the past.
Edit:
I forgot to say. I wanted to ask what do you guys think of making a video-game with depth? As opposed to a pure shooter. Is that a worthwhile goal in your eyes? What are some ways that you think this could be accomplished?