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J S Morgan
05-03-2010, 09:55 AM
****Sorry I think I have been a bit vague is there any advice on edge looping or methods maybe like using compound objects for example people may have come across. I am researching many papers but thought I would ask you industry guys thanks again :)


Hi guys,

I am currently a student at Bournemouth University and am working on a project where I plan to investigate a practical and simple pipeline for modelling for simulating muscles in XSI for animation and game assets. I am concentrating on an arm model that I am currently building which I will use for a simple muscle tense animation like lifting a dumbell. I planed on using shape animation to effect the different muscle shapes and use displacement or bump textures to ad definition and veins etc but wondered if anyone had any tips or processes that might help me and the project, I will credit anyone and the site who help.

Cheers for you time :) Jim