Employer
07-24-2008, 11:35 AM
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Dark Water Studios - Concept Artist
Responsibilities
Conceptualising characters, vehicles, weaponry, levels and working through from thumbnail to realistic high quality finished rendering for print, as a modelling template or as a start point for level designers.
Applying a consistent "look and feel" to all concept work to create a thoroughly stimulating environment.
Working closely with the Producer, Lead Artist and Production Team to realise the art style.
Estimating and maintaining timescales and deliverables.
Ensuring timely delivery and quality of work assigned on schedule.
Full details here http://www.gameartisans.org/gamecon/jobs/description.php?job=129
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Dark Water Studios - Concept Artist
Responsibilities
Conceptualising characters, vehicles, weaponry, levels and working through from thumbnail to realistic high quality finished rendering for print, as a modelling template or as a start point for level designers.
Applying a consistent "look and feel" to all concept work to create a thoroughly stimulating environment.
Working closely with the Producer, Lead Artist and Production Team to realise the art style.
Estimating and maintaining timescales and deliverables.
Ensuring timely delivery and quality of work assigned on schedule.
Full details here http://www.gameartisans.org/gamecon/jobs/description.php?job=129
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