PDA

View Full Version : Naruto Challenge | Ged | Ino


Ged
09-05-2007, 06:41 AM
Naruto Challenge | Ged | Ino
http://www.gameartisans.org/contests/competitions/uploaded_thubnails/35-game-concept-art-1414-1188992056-thumb.gif

Ged has entered the competition!

Ged
09-07-2007, 11:14 AM
Some experiments with faces and poses. Also some clothing design, its difficult working so close to the character guidelines but I think this could come out pretty cool.

Ged
09-07-2007, 12:38 PM
heres a colour test on one of the faces. Nothing has been set yet in terms of her appearance but this might be the colouring style I go for.

TryForce
09-07-2007, 01:04 PM
indeed it comes out pretty cool, though the proporations are bugging me.

She is almost only 13-14 years old and looks so old, if you want to see here 17-18 years old i could gather some pics for you, she really has another personality then you show us.

Your perosnality here is now kindfull woman and nice to everybody.
Indeed she is, but she also more about how beautiful she looks alike and wants to get attention by her look. (probably doesnt show out by her design as a kid, but she is)

FredH
09-07-2007, 01:27 PM
She's looking very good so far, but it would be cool to also see some sketches for your final illustration's pose.

For your colored sketch, careful with her pupils. They should touch the top of her eyelids, or she will look a little crazy or surprised. Hope you will keep working on her because she is already shaping up really nicely:thumb:

Ged
09-07-2007, 02:12 PM
indeed it comes out pretty cool, though the proporations are bugging me.

She is almost only 13-14 years old and looks so old, if you want to see here 17-18 years old i could gather some pics for you, she really has another personality then you show us.

Your perosnality here is now kindfull woman and nice to everybody.
Indeed she is, but she also more about how beautiful she looks alike and wants to get attention by her look. (probably doesnt show out by her design as a kid, but she is)

Thanks for the crits, yeah I wanted to make her more 16 or 17 looking cause making a 13 year old look sexy is just a bit wierd lol.

I do know her personality is quite different, shes a bit arrogant and katty sometimes etc all these faces and poses are just practice not the final image. I havent watched much of the show yet but Im watching episodes when I can :).

FredH: a very valid tip about the pupils, good reminder.

I will draw more full posed sketches later.

Sorenson
09-07-2007, 05:42 PM
So far, so good. I know it's just a first sketch, but it would be cool if you centered her mid hair line on her forehead. That area doesn't seem aligned properly.

Hope to see more!

Ged
09-08-2007, 06:20 AM
you will see more! heres a full figure sketch, I think Im getting closer to whats in my head so thats good. Im gonna do a sheet of possible poses and try some others cause this pose is a little unbalanced.

FredH
09-08-2007, 10:19 AM
I like the new costume direction but yeah, some serious work will be needed on the pose and proportions. Perhaps consider finding references for your pose.

Nice jump start. You already have her costume design down so if you find a nice pose, you have 4 weeks left to work on it. I am sure this one will turn out great. Looking forward to your next update.

TryForce
09-08-2007, 03:31 PM
if you could give her a sexy look thats all what i think is missing.

Long legs, smooth great curves , smooth shoulders, and and and.


agree's on FredH also.

brian_h
09-08-2007, 03:55 PM
A suggestion on the pose and the face...the 2 things I see as the most need of attention to pull this off. First go find some strong anime poses...Ghost in the Shell, Naruto...whatever hits what you are shooting for and look at that. Perhaps even trace it a couple of times (the form or gesture not verbatim)...not copy but understand what is working there and work it into your own. There is no shame in studying reference to achieve what you are looking for. In fact this is actually an old idea in art. As for the face, i'd try to break the face down a bit...draw one side...one eye that is dead one a nose and a mouth and copy, paste and move around until it feels a bit more right (this works for more straight on admittedly)...the eyes are consistent off of each other in your sketches but honestly this is correctable with PS these days easy...it happens to all of us. Just try marking the placement of the eyes with straight lines, then scan the elements and manipulate them...if nothing else this may give you a guide that has the eyes lined up and then you can paintover them to make them more unique. Just a suggestion...something I've done before.

B

Ged
09-08-2007, 04:08 PM
Thanks brain some good suggestion ,I was already doing most of them hehe, I drew lines on my sketches to align the eyes so if they still arent aligned properly then Im just not putting enough effort in. Ive been looking at poses this afternoon from anime and computer game wallpapers etc and got some good ideas and sketched thumbnails of them in my Ino style :). I did use ps to correct the alignment of some elements on the coloured face.

I will definitely work harder on the final sketches these really are just preparation as I havent done much concept art before.

Ged
09-10-2007, 03:48 PM
Im teaching myself corel painter and anatomy, heres some sketches from tonight. Been doing some pose sketches too, learning alot about dramatic posing etc. This is a good learning experience, I didnt realise I had quite so much to learn but I have every intention to learn it.

Ged
09-12-2007, 04:07 AM
anyone interested in any of the poses?

from seeing other peoples entries I dont feel Ive experimented enough with her clothing so Im gonna do some more exciting variations.

Kalango
09-12-2007, 09:19 AM
i like the anatomy style, but about the pose, i dont think you got there yet...you should try some action poses like killing some bad ninjas or something like that...nice idea do vary the clothing...go crazy with styling...

Ged
09-12-2007, 10:32 AM
i like the anatomy style, but about the pose, i dont think you got there yet...you should try some action poses like killing some bad ninjas or something like that...nice idea do vary the clothing...go crazy with styling...

I have a little problem with this character cause as far as I can tell her main ability(jitsu) is that she can use other peoples bodys and thats a bit hard to show, Im trying to find some reference of what exactly she does to perform this jitsu. These definitely arent the finished poses... its all good practice though I dont like any of them enough yet :) expect more poses and different clothing in future. more painter practice is in order too.

scorn-maniac
09-12-2007, 04:49 PM
Good progress here man. Well, your poses are currently static. Ino's special jutsu is Mind transfer and to perform it she will has a specific hand jesture and aim it to a target. Maybe have several poses of her performing that jutsu.

Kalango
09-12-2007, 07:23 PM
I have a little problem with this character cause as far as I can tell her main ability(jitsu) is that she can use other peoples bodys and thats a bit hard to show, Im trying to find some reference of what exactly she does to perform this jitsu. These definitely arent the finished poses... its all good practice though I dont like any of them enough yet :) expect more poses and different clothing in future. more painter practice is in order too.
Hum, you could play a lot with her ability and do some wicked blending and perspective effects, and her cloth could be anything :D
....or nothing at all:lol:

Ged
09-15-2007, 02:31 PM
update...Im thinking of going for something like 4 with the face of 2 but maybe looking a bit older. I still need to do more poses. Other people may be able to just bash out a great concept from the start, Im basically teaching myself concept art while doing this contest.

TryForce
09-16-2007, 04:08 AM
the third pose is very cool, though the legs look compared to her body to fat as you maybe get them abit longer >_<

else i like your sketches alot!

Ged
09-17-2007, 05:36 PM
More poses!

thanks tryforce, Im still trying to find that balance between young adult and young teenager :P, so I have purposefully been playing with the length of legs/arms, the width of the waist, the size of the head etc.

I think I like 4, I was looking through some of the guild wars concept art and found a lady posed in a similar way to this, adds a bit more depth to the scene when theres this touch of perspective.

Still rough sketches, Im hoping to find some time this week to draw a final sketch with all the details.

Ged
09-21-2007, 10:57 AM
Final Design. I need to do some thumbnnails of compositions and then I will paint it all.

Sorenson
09-21-2007, 08:54 PM
Nice! She came out really well, however, there are a few small things. Her foot in back, you should probably make it lie straight on the ground. It looks extremely strange because its tip is pointing upward. Also, her right hand, it looks really awkward with just one finger sticking out.

Nice work otherwise. Each concept gets better and better!

Ged
09-27-2007, 06:59 PM
Thanks sorenson I fixed those things and went on to the painting, Ive spent many many hours on this already.

What do you think of the colour/ contrast?
...Im actually painting this quite desaturated and Ive bumped up the contrast in PS for this particular jpeg.

Still getting used to painter and learning techniques and anatomy as I go. Theres a cool forum for learning anatomy at www.theartofanatomy.com .

dkvdeeto
09-28-2007, 04:15 AM
hi, i'm doing ino too....
nice colors.......
actually i like her face on your final design better.
maybe try something on the face to make her look younger ; like giving her a cheerful expression maybe??
anyway good luck!!

Ged
09-28-2007, 05:42 AM
hi, i'm doing ino too....
nice colors.......
actually i like her face on your final design better.
maybe try something on the face to make her look younger ; like giving her a cheerful expression maybe??
anyway good luck!!

thanks, yeah I like the face on the final design sketch more too, but the eyes werent aligned properly on the face and that became more apparent when I began painting so I made some adjustments. Anyway theres still time to work on her, I want her to look tough but playful and fun.

Ged
09-29-2007, 10:39 AM
almost done, any crits before I finish her off?

how do you guys get a high quality image out at under 200kb? Im finding I have to use gif and that just isnt good enough. it looks speckeled and looses detail and colour.

TryForce
09-29-2007, 12:41 PM
you're improving quite alot!, i love the coloring!

keep it up!

cookepuss
09-29-2007, 08:05 PM
http://gameartisans.org/forums/attachment.php?attachmentid=783&stc=1&d=1189884708
That's some seriously bad@$$ design. Lots of character. I know you've moved on in the concept since then, but #4 was my fave. #3 was a clean read, but it had less subtlety. What's nice about #4, imo, was that there's a real suggestion that actual emotion is bubbling under the surface. Very contemporary.

http://gameartisans.org/forums/attachment.php?attachmentid=1036&stc=1&d=1191080275
Shaping up quite nicely so far. I'd probably intensify some of the shadowing, just for an added sense of depth. Looks like you've got a good handle on the character. A great improvement over the initial sketches.

Eclipse
09-29-2007, 10:58 PM
I love the color choice, really makes the drawing look great. To be honest they sold me on the art direction, before I was definitely not feeling it. Now it's shaping up great! My only suggestion is that she looks like she is leaning to the right a little bit, might want to see if you can't center her more. And maybe look into another pose, depends on what you are trying to convey with the character. Right now she is just kinda standing there, spice it up some :D.

Foofoo
09-30-2007, 03:03 AM
Hi. I hope you don't mind. i did a 15mins paintover of your original image to address an issue concerning ur pose.
http://img.photobucket.com/albums/v327/foofoo83/sketches18_tweaked.jpg
Hope it helps...other than that...its good progress. :D

Ged
09-30-2007, 09:36 AM
Hi. I hope you don't mind. i did a 15mins paintover of your original image to address an issue concerning ur pose.
Hope it helps...other than that...its good progress. :D

thanks foofoo: the lean to the side was intentional, I wanted her to look like she was purposefully trying to pose a bit and make the most of her curves as ino is a bit focused on how good people look. I think making her stance straight would make her appear too rigid and boring. I wanted her pose to look a bit swooshy if you know what I mean. I will see what I can do.

cookepuss: Im still thinking of working some more emotion and character into the face.thanks

tryforce: thanks :)

cookepuss
09-30-2007, 10:03 AM
I see what foofoo was trying to get at, although I think he missed it due to the limitations of the photo editing. (Not his fault.)

I think what he wanted to point out was that the concept lacked the classic contrapposto. Old Greek sculpture was quick to point out issues of balance and center of gravity. This contrapposto posing would often involve a hip tilt and slight widening of the base stance. To a small extent, you've got parts of that in your earlier concepts, but not as much here.

If anything, I think that a proper contrapposto would probably emphasize her curves even more instead of diminishing them.

Examples of classic contrapposto:
http://www.dl.ket.org/humanities/sculpt/images/michelangelo_.jpg
http://www.dl.ket.org/humanities/sculpt/images/donatello_.jpg
http://www.accd.edu/sac/vat/arthistory/arts1303/GreekS23.jpg

A more modern take might be the work of artist Bruce Timm. A lot of his women, stylized though they may be, feature this strong hip offset and shift in weight. Very attractive while exceptionally balanced posing.
http://www.art4comics.com/sh_timm.jpg
http://comics.imakinarium.net/autores/t/timm_bruce/personajes/btvampi.jpg

Ged
09-30-2007, 04:16 PM
aaargh wish Id known this stuff when I was doing the pose sketches, no one even commented much on those at all and now that Ive spent ages rendering every little thing I find out how to pose her better.

cookepuss
09-30-2007, 04:39 PM
:lol:
I wouldn't even sweat it. Seriously. The concept itself is still solid. So, now you know. Your next ones will be that much better. That's the point of critiques.

Contrapposto is just one those terms/concepts you pick up in school. I learned about it in art history way back when dinosaurs roamed the land. ;)

Hey, for what it's worth, your sketching is still loads better than mine. I can sculpt, but I can't draw for crap. Again, what matters most at this point is that you've got your ideas across in a clear and intelligible manner.

Ged
09-30-2007, 06:09 PM
:lol:
Contrapposto is just one those terms/concepts you pick up in school. I learned about it in art history way back when dinosaurs roamed the land. ;)


was that back in the days when university actually taught you things :lol: ? Ive been studying animation with interactive media and the teaching we recieve is minimal at best and all the main elements of traditional art, light, colour, shadow etc have had almost no attention.

Thats why I entered this competition because I know I could do alot better concept art if I just had a reason to learn more and work harder. Of course I also benifit from good critique from professionals like you here. Plus the prises look cool :p

Ged
10-04-2007, 05:50 AM
Ive adjusted the pose worked more on the details and the lighting. How does it look? have I pushed it too far and made it too shiny? I kinda like the rawness of painter and I dont want to loose that.

Ged
10-06-2007, 05:03 PM
Heres the orthos. Dont think theres much more to do, Im not enjoying this anymore which means its time to move on.

brian_h
10-06-2007, 10:53 PM
I have a suggestion on the orthos...this will save you time and create a more technically correct drawing...if nothing else it may help. Try drawing one side of a body, scan it and copy it/flip it in photoshop. This is if nothing else a good way to get basic symmetry to draw over. You can then custom and make it less symetrical but its a good starting point. Your making good strides here but little things like the shoulders being uneven really show up in a turnaround sheet. 2 cents.

B

Ged
10-07-2007, 08:20 AM
hey brian_h thanks Ive adjusted those shoulders a little.

Heres what Im thinking of submitting. Is there anything I ought to know before I go ahead and submit?

http://fc01.deviantart.com/fs21/f/2007/280/a/d/Ino_concept_sketches_by_SirCula.jpg


http://fc02.deviantart.com/fs19/f/2007/280/f/b/Ino___Orthographic_views_by_SirCula.jpg

http://fc01.deviantart.com/fs21/f/2007/280/a/e/Ino_by_SirCula.jpg

Ged
10-08-2007, 04:36 PM
how can I possibly get these images down to the required file size? IVe got them at the recommended resolution. I tried changing the jpeg quality down and it makes it look awful and its still too big in KB. If I make them any smaller its a waste of all my effort so what can I do?

BiG ToE
10-08-2007, 04:43 PM
are you saving for WEB? Instead of the normal save as, use the save for web option. Then you can use the slider to adjust image quality till you find the file size that fits.

Ged
10-08-2007, 06:16 PM
are you saving for WEB? Instead of the normal save as, use the save for web option. Then you can use the slider to adjust image quality till you find the file size that fits.

wow thanks, thats really wierd I thought "save as" jpeg and "save for web" jpeg would be the same thing but its not!! its much smaller on save for web, thats stupid they should put those options in the save as jpeg too.

BiG ToE
10-08-2007, 06:20 PM
yeah, it is strange, but I'm glad it's all working for you now. See you at the finish line.

Ged
10-12-2007, 10:08 AM
how do I submit this as my final entry? I cant find a form to fill in or anything?

I really want to get this out of the way as I have other projects to do now.

BiG ToE
10-12-2007, 11:45 AM
ok, what you do is:

go to the main Naruto challenge page, where you can see all the thumbnails of everbodies work.

Click jion now. I know you did already, but trust me on this one.

A page will show up showing you the sections of the competition, one you for the 2d and one for 3d.

Click on the section you already joined.

This should take you to your submission page. As you scroll down you can see all the final/details on size of files. Then just upload your work and hit the submit final button at the bottom.

Thats all.

Antimagic
10-12-2007, 12:01 PM
1 week ahead of everyone. The comp ends the 22nd.. just thought I would mention this just in case:D

Before you submit your finals, it might be interesting if you brother her eyes a little closer together in ps. The gap between them seems a little too big. Besides that, she is looking hot!

Ged
10-12-2007, 04:21 PM
thanks big toe and antimagic! wouldnt have realised that I need to click that to submit.

I tried moving the eyes but something made her look a little too unlike the ino I was thinking of.

Im submitting early because Im done and Ive got other projects to work on. For example this semester Im going to attempt to make one level of a 3D game from scratch in macromedia director 3D.

Ged
10-12-2007, 04:31 PM
they want 6 sketches, so I put all my sketches on an 800x800 page in photoshop.

is this wrong? do they actually want 6 x 800w 900h pics?

Ged
10-15-2007, 07:26 AM
could someone please reply. Do I need to submit 6 different jpegs to the sketches section or do they just want one image file with 6 drawings on it?

scorn-maniac
10-15-2007, 11:35 AM
Good question. I am not sure. It looks like it says "A minimum of 6 black & white or single color (example light to dark blue etc) initial rough draft sketches."

Seems like 6 jpegs for sketches. Btw do you know that our deadline has been extended to 22 Nov? Still got time to submit and clarify these issues.

asstornado
10-15-2007, 11:39 AM
I believe you do a compilation image with all the sketches.

BiG ToE
10-15-2007, 01:52 PM
yeah, just place all your thumbnail images on one 800x800.

Ged
10-15-2007, 03:15 PM
thanks scorn, asstornado, and big toe once again. I did try submitting but it keeps saying I havent filled in all the fields and I dont know why. I will have another go tonight.

Ged
10-15-2007, 03:16 PM
wooohooo it submitted this time!