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Styx
02-27-2009, 07:55 PM
so, i want to know what you guys think.
i test and train a bit around with the new beta of 3d-coat (my texturing tool), it has a new sculpting tool.
i have never realy sculpt in a program before.

HighPoly:
http://xxmurphyxx.xx.funpic.de/anderes/dw4/high.jpg

MidPoly (not finished, only a small part):
http://xxmurphyxx.xx.funpic.de/anderes/dw4/mid.jpg

LowPoly:
http://xxmurphyxx.xx.funpic.de/anderes/dw4/low.jpg

any crits, comments or tips? ^^

Styx
02-27-2009, 07:56 PM
waaaah!
wrong forum ^^
can anyone please take this in "W.I.P 3D Game Art"??

mr_ace
02-28-2009, 09:28 PM
nice for a first go! but concentrate more on form than surface detail

Styx
03-01-2009, 12:21 AM
mr_ace: thx. i work on this. but its hard to work on such a different way. before i have first model the lowpoly and texture it after, real sculpting was never an option.

Blenderhead
03-01-2009, 07:12 AM
nice for a first go! but concentrate more on form than surface detail

His form is fine from what I can see?

Ged
03-01-2009, 01:08 PM
cool work, yeah Ive been doing some testing of 3D coat and the quadrangulation Im wondering wether it might be a good idea to make my basemesh shape in 3Dcoat and quadrangulate then sculpt in mudbox. It means Im not limited in my ideas and time as much as I would be when making a basemesh in a modelling app

Aaronindhouse
03-01-2009, 02:04 PM
nice for a first sculpt. i agree with mr ace though. your surface detail is mayble a little too far ahead compared to the body. you might want to add a little more definition to the body first before you go into those kinds of details.

Styx
03-02-2009, 12:59 PM
Ged: hey, its good to see an other one, who used this little russian tool. ^^

Aaronindhouse: i know, i start an other model for testing.
but its like i say before, its very different of the technic i used before.

here some screens.

highpoly:
http://xxmurphyxx.xx.funpic.de/anderes/dw4/alien_h.jpg

midpoly:
http://xxmurphyxx.xx.funpic.de/anderes/dw4/alien_m.jpg

lowpoly:
http://xxmurphyxx.xx.funpic.de/anderes/dw4/alien_l.jpg

Codeman
03-02-2009, 02:20 PM
I own 3dcoat 2 and find it very primitive compared to MB and ZB. I am anxiously awaiting the upgrade to three, however.

I thought it was still in Alpha and would not allow files to be written.

Styx
03-02-2009, 02:31 PM
Codeman: nope, you can export your model or texture. you can do all things in the alpha, it only have bugs. ^^

yes version 2 is very primitive, but i think version 3 could be a great alternative to MB and ZB.