_Vincento_
09-18-2007, 03:26 PM
Hey to the community of GameArtisan.
I would present you a new piece of my portfolio. I don't have a name for the moment so i call it 'EL_Bust".
http://www.blog.gen-art.net/images/min/min_bust_perso_xBox360.jpg (http://www.blog.gen-art.net/images/3D/bust_perso_xBox360.jpg) http://www.blog.gen-art.net/images/min/min_EL_bust_zModel.jpg (http://www.blog.gen-art.net/images/3D/EL_bust_zModel.jpg)
Turnaroud movie:
- Detailed model (http://www.blog.gen-art.net/popupBlog.php?width=717&height=537&src=movies/zBust_turnaround.mov) (13.8Mb)
- Game model (http://www.blog.gen-art.net/popupBlog.php?width=720&height=486&src=movies/bust_turnaround.mov) (8Mb)
That's a kind of Test you have to take if your applying for a Character artist. Well I had the chance to be selected as I'm a little Junior 3D Artist.
The constraints of the test was:
- Budget : 2500 vertices
- Diffuse map : 256*256 in 256 color
- Normal map : 512*512
Ok here are some wireframes screenshots:
http://www.blog.gen-art.net/images/3D/EL_bust_wireframe.jpg
http://www.blog.gen-art.net/images/3D/front_EL_bust.jpg
http://www.blog.gen-art.net/images/3D/left_EL_bust.jpg
At this point the mesh was only to 739 vertices (1406 triangles).
So i divided it and make some modifications.
http://www.blog.gen-art.net/images/3D/EL_bust_wireframe2.jpg
(I don't have enought space for the image so go the next post.)
I would present you a new piece of my portfolio. I don't have a name for the moment so i call it 'EL_Bust".
http://www.blog.gen-art.net/images/min/min_bust_perso_xBox360.jpg (http://www.blog.gen-art.net/images/3D/bust_perso_xBox360.jpg) http://www.blog.gen-art.net/images/min/min_EL_bust_zModel.jpg (http://www.blog.gen-art.net/images/3D/EL_bust_zModel.jpg)
Turnaroud movie:
- Detailed model (http://www.blog.gen-art.net/popupBlog.php?width=717&height=537&src=movies/zBust_turnaround.mov) (13.8Mb)
- Game model (http://www.blog.gen-art.net/popupBlog.php?width=720&height=486&src=movies/bust_turnaround.mov) (8Mb)
That's a kind of Test you have to take if your applying for a Character artist. Well I had the chance to be selected as I'm a little Junior 3D Artist.
The constraints of the test was:
- Budget : 2500 vertices
- Diffuse map : 256*256 in 256 color
- Normal map : 512*512
Ok here are some wireframes screenshots:
http://www.blog.gen-art.net/images/3D/EL_bust_wireframe.jpg
http://www.blog.gen-art.net/images/3D/front_EL_bust.jpg
http://www.blog.gen-art.net/images/3D/left_EL_bust.jpg
At this point the mesh was only to 739 vertices (1406 triangles).
So i divided it and make some modifications.
http://www.blog.gen-art.net/images/3D/EL_bust_wireframe2.jpg
(I don't have enought space for the image so go the next post.)