Alexjh
06-25-2009, 03:27 PM
Firstly I apologise if there is already a thread about this somewhere, I had a search but it didn't turn up anything.
Anyway, I've now finished my degree, so now I reach the point where I need to start applying for jobs. This means I need to update my CV to be applicable to game art jobs, which I'm not sure how to approach, most of my internet searches seem to bring up a more fine art rather than commerical art approach with stuff about listing exhibitions etc.
Anyway, my thoughts being that as there are a lof of professionals around here, what kind of stuff should/could a CV have beyond just 'generic CV + programs I can use'. I thought its probably worth getting peoples oppinions first as I have a tendency to either be unsure what to put and end up with too little or write everythign and end up with too much.
Any thoughts would be greatly appreicated!
Anyway, I've now finished my degree, so now I reach the point where I need to start applying for jobs. This means I need to update my CV to be applicable to game art jobs, which I'm not sure how to approach, most of my internet searches seem to bring up a more fine art rather than commerical art approach with stuff about listing exhibitions etc.
Anyway, my thoughts being that as there are a lof of professionals around here, what kind of stuff should/could a CV have beyond just 'generic CV + programs I can use'. I thought its probably worth getting peoples oppinions first as I have a tendency to either be unsure what to put and end up with too little or write everythign and end up with too much.
Any thoughts would be greatly appreicated!