NiGHTS2o06
10-06-2007, 10:02 AM
Hello again,
Heres a model I started a few weeks ago based on a concept I did a while back. The model is just a bog standard ogre-type creature however I wanted to make him more menacing (in a sort of Pyramid Head, Tyrant and Nemesis type of way).
http://i33.photobucket.com/albums/d91/NiGHTS2o06/XL800095.jpg
http://i33.photobucket.com/albums/d91/NiGHTS2o06/XL800111.jpg
http://i33.photobucket.com/albums/d91/NiGHTS2o06/1.jpg
http://i33.photobucket.com/albums/d91/NiGHTS2o06/2.jpg
Similarly to one of the creatures from Resident Evil 4, his strongest form of perception is his sense of hearing as opposed to his sight.
What I wanted in terms of uniqueness was his weapon, i.e a multi-functional blade/bashing tool in the shape of a giant paperclip.
Still work in progress however I havnt added ears yet.
The square planes on his back and arms are to be chains and alpha maps will be created in order to emphasize this.
His physique is greatly different to the original concept, with the emphasis being more on his legs as opposed to the exaggeration of the top half of his body. This also makes him taller than the concept.
This is the low poly version (4486 triangles) and I do want to take the model into ZBrush to create a high poly version and thus extract a normal map from that.
Any advice or constructive critisisms will be well received and extremely helpful. Thankyou.
Heres a model I started a few weeks ago based on a concept I did a while back. The model is just a bog standard ogre-type creature however I wanted to make him more menacing (in a sort of Pyramid Head, Tyrant and Nemesis type of way).
http://i33.photobucket.com/albums/d91/NiGHTS2o06/XL800095.jpg
http://i33.photobucket.com/albums/d91/NiGHTS2o06/XL800111.jpg
http://i33.photobucket.com/albums/d91/NiGHTS2o06/1.jpg
http://i33.photobucket.com/albums/d91/NiGHTS2o06/2.jpg
Similarly to one of the creatures from Resident Evil 4, his strongest form of perception is his sense of hearing as opposed to his sight.
What I wanted in terms of uniqueness was his weapon, i.e a multi-functional blade/bashing tool in the shape of a giant paperclip.
Still work in progress however I havnt added ears yet.
The square planes on his back and arms are to be chains and alpha maps will be created in order to emphasize this.
His physique is greatly different to the original concept, with the emphasis being more on his legs as opposed to the exaggeration of the top half of his body. This also makes him taller than the concept.
This is the low poly version (4486 triangles) and I do want to take the model into ZBrush to create a high poly version and thus extract a normal map from that.
Any advice or constructive critisisms will be well received and extremely helpful. Thankyou.