![]() |
Artist Home | Employer Home | FAQ | About | Contact Us | Register |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|||||||
![]() |
|
|
Thread Tools |
|
#1
|
||||
|
||||
|
Unearthly Challenge 2009 | Team Sleep | 3D
![]() Time to have some fun. Just tossing ideas out of various states of End Game. Concept 1 - Death and Destruction. Quote:
![]() So I sent the link to a few friends, they were like "WTF. Just blow it up." So, I'm gonna do concept one. Starting designing the last Polycount outpost/fortress/city. Also, 7 weeks isn't that long when you look at it. !![]() I'm thinking about how to make a huge impact on the presentation of this. The angle above isn't very dramatic IMHO. The end result will be rendered in UnrealED. When I get down to the modeling phase, I would like to record it and share with everyone at the end. Last edited by Lamont : 10-07-2009 at 03:37 AM. |
|
#3
|
||||
|
||||
|
hahaha!
Wow, this entry sounds like it will be very fun! Can't wait for some more pictures :3 |
|
#4
|
||||
|
||||
|
KIck butt Team Sleep!
__________________
The C-Team Sketchbook http://www.gameartisans.org/forums/s...ad.php?t=11020 Deviant Art Page http://grimdc13.deviantart.com |
|
#5
|
||||
|
||||
|
lol!! I only came to this concept from watching Invader Zim.
The above concept really should have less rubble, like people still live there and some spaceships. I'm so horrible at concept . I like making what people have already drawn.Been racking my brain all day on how to convey my next concept. Chilling at the hospital doing doodles on the iPod right now. |
|
#6
|
||||
|
||||
|
Interesting back story! Make it epic!!!
![]()
__________________
UNEARTHLY CHALLENGE 2009 |
|
#7
|
||||
|
||||
|
**Updated with second concept. Third on the way...**
|
|
#8
|
||||
|
||||
|
Good Luck, Lamont! You certainly don't lack imagination.
|
|
#9
|
||||
|
||||
|
nice idea lamont! may the challenge begins!
|
|
#10
|
||||
|
||||
|
Good concepts Lamont. Im liking the first the most I cant wait to see the third keep it up.
|
|
#12
|
||||
|
||||
|
Decided on a final concept. Now it's time to get to work!!!
|
|
#13
|
||||
|
||||
|
Changing the view just to see what it's like from the center of a city. The reason why I am doing these different views because it will dictate the workflow. If I decide to make a base/outposts, then it would be more terrain based.
![]() To make a quick cityscape, random select then extrude, then select the tops, then random select then move up. It's good that I went ahead and did this. I'll make a choice on what view to do at the end of the night and get started on it. |
|
#15
|
||||
|
||||
|
Drew a few building ideas, and wanted to show the outpost as pretty advanced/techish. And took a liking to these bits over the others I came up with. Making them modular now. Should be able to make almost any shape I need in any height.
![]() |
|
#16
|
||||
|
||||
|
reminds me of Majora's Mask
|
|
#18
|
||||
|
||||
|
wait, when u said majora's mask... are u refering to Zelda game? i saw the big moon with a creepy face hovering over a town or something
|
|
#19
|
||||
|
||||
|
Got a lot of the enemy base stuff done... tomorrow is actual work-work. Get these people taken care of and back to the fun. I want to have all the building bits done and places by Sunday to get a feel for how it's laid out. Still have to make the road and large canons and other bits... AHHHH!! Have to design some space ships!!
![]() |
|
#20
|
||||
|
||||
|
Whoo hoo!! Started the aircraft concepts and test fitted all the modular bits!! Still truckin!!
|