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#3
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Thanks Death Smiles. I'm now trying to decide on proportions and style and im trapped between the following three. I think if I go for the last one then I still want to emphasize the muscles realistically but proportionally give the character a large chest and smaller legs.
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#4
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Awsome character man. I like the first image. . This should be really cool in 3d. good luck.
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COMICON ENTRY |
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#11
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Hey NiGHTS2o06, I have a few suggestions regarding your characters head. Hopefully you're able to take something away from the reference sheet and notes. Good luck with the next pass!
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Marcus Dublin – Lead Artist Art Bully Productions, LLC / Co-founder Company Website: www.artbullyproductions.com Personal Website: www.marcusdublin.com |
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#12
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Kickass character! Lobo is one my favorite characters....he rock´s literaly!Why don´t you look for the Simon Bisley´s drawings and sketches...i think he´s the best artist that brings this crazy dude to life
Looking foward gladly to watch your progress...nice modeling,but i think his cheek needs to get more proeminent and the jaw with a little more brute look... is the lobo´s landmark. Anyway it looks awesome! |
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#13
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Thanks for the feedback guys. Ive gone back into the face and attempted to change a few of the proportions as well as adding detail into the body. Im still defining the muscle but i'm now deciding how much more detail to go into regarding the body before I start to work on the clothes and accessories.
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#14
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that's one big dude. Good stuff so far, cant wait to c more
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http://shawnspetch.blogspot.com |
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#16
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wow, you've got some freaky head ref there. I almost chose this character, actually. I'm interested to see how you handle things like the hair and gear. Good luck!
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#17
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Thanks guys, and thanks for the reference pics Styx, they have come in helpful regarding the final design choice for this character which is as follows:
![]() I didn't want to go overkill in terms of accessories so ive tried to keep it quite simple. However, ive added a superman killing knife in there for good measure... |
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#19
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Alright guys, I think im ready to move onto the low poly.
I don't want to keep adding accessories just for the sake of adding filler detail and I think right now the current attire balances out the character quite well. P.S - I've just remembered that I need to work on the chain on the arm that I completely forgot about. So ill update this post once Ive finished it. ![]() ![]() ![]() Last edited by NiGHTS2o06 : 08-02-2009 at 09:42 AM. |
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#20
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Wow, nice work mate! Hope to see the low-poly bake soon.
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http://www.gameartisans.org/forums/s...ead.php?t=9869 - Comicon 2009 Entry |