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Need help for my normal map

Thread: Need help for my normal map

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  1. Skyzobear's Avatar
    Skyzobear is offline
    Location: lyon
    Posts: 35

    Need help for my normal map

    I'm a student in lyon, and I search for a "stage". I need to create some props. And for this one I've got troubles to create my normal map by projection, it appears dirty and all the "objects" don't appeared completely. I need some "professional" advices. Thanks
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  2. 3DLam's Avatar
    3DLam is offline
    Location: Vancouver
    Posts: 160
    Hey Skyzobear..

    What are you trying to make a normal map for exactly? Are you trying to add the ornate detail to that stove? Or are you trying to put that detail you have onto a low res model?
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  3. Skyzobear's Avatar
    Skyzobear is offline
    Location: lyon
    Posts: 35
    I want to put all the details on the low poly mesh.
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  4. Imajus's Avatar
    Imajus is offline
    Location: North Carolina
    Posts: 157
    Can you post your normal map? Are the two objects aligned properly with the cage encompassing all of the high poly?
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  5. 3DLam's Avatar
    3DLam is offline
    Location: Vancouver
    Posts: 160
    Can you show what the normal map looks like currently. Need more info to help si vous plait.
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  6. Skyzobear's Avatar
    Skyzobear is offline
    Location: lyon
    Posts: 35
    Yes , I even tried to separate all the parts of the mesh to put separates cages. As you can see, there's some parts that don't appear at all
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  7. 3DLam's Avatar
    3DLam is offline
    Location: Vancouver
    Posts: 160
    Without seeing how your high and low poly are aligned... best guesses to suggest is play with your envelope distances. Also try changing the search envelope to inside then outside. Usually you'll have to make multiple bake passes and photoshop all of them to get a clean result. Rarely do you get a clean bake all in one shot. Hope that helps.
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  8. Skyzobear's Avatar
    Skyzobear is offline
    Location: lyon
    Posts: 35
    ok I'll try, thank you. You're Character modeler? Could I ask you some advices next time, because I really want to become a character modeler to.
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  9. 3DLam's Avatar
    3DLam is offline
    Location: Vancouver
    Posts: 160
    Of course. Anytime! :thumb:
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  10. Skyzobear's Avatar
    Skyzobear is offline
    Location: lyon
    Posts: 35
    thank you very much
    Reply With Quote Reply With Quote #10

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