Hey all, I've heard a lot of talk about Xoliul's shader for 3DS max being able to display a lot of attributes in real time, but is there anything like this for Maya? I'm primarily a Maya user but have a small background in Max. I've been trying out Marmoset which rocks, but has a trial period. I'd really like to have something to preview game ready meshes in Maya though. Thanks for replies in advance :thumb:

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