1_i have a problem with setting up good UVs.
since XSI 7.5 does not have a good enough relax tool, i have been trying to find a good UV software. i am actually aiming to get the checker texture perfectly spaced on my mesh (if you know what i mean). What do you guys advise?
2_ when i use symmetrical mapping, i get a harsh seam in the middle of the mesh that is caused by the normal map. is there any way to get rid of normal map seams?