Recently(and finally!) finished my entry to the last 3d mini comp. Still some things that bother me here and there but wanted to share at this point. The polycount is for the spear and figure. Counting everything else towards the base. Used Zbrush, Maya, Topogun, and Marmoset. Comments and crits welcome.
It's in the neverending thread but re-posting the hi-rez.
The finished lo-poly and textures.