nice job my friend, love your work ...
nice job my friend, love your work ...
Thank you sooo much G.Luccas
You're always welcome! Your work is awesome :thumb:
So! I have started a new project this days.
Here are the first screens!
It is an object from Uncharted 2: Among thieves (looove Naughty dogs work ^^)
It's call a Phurba, it's like a key in fact more than a knife![]()
Hope you like it!
http://img90.imageshack.us/img90/659...entation00.jpg
http://img14.imageshack.us/img14/5581/modeling00.jpg
http://img51.imageshack.us/img51/3695/modeling01.jpg
The next update will be in a week and a half maybe. Many things to do right now =)
Oh! And I'm thinking about something. I realy would like to talk with some other 3D artists =)
So If you wanna add me to your linkedin contacts, feel free! It will be a great pleasure for me to talk with you guys =)
(You can find my profile below)
Hi!
I'm coming with a fast update on this object!
Modeling isnt finish yet. Have to work again on those ears and make the bottom of the head.
Thanks for reading my WIP!
http://img577.imageshack.us/img577/9232/modeling03.jpg
heyy, its comming out really great, keep going :thumb:
haha! It's nice to see you there again G.Luccas!!
Thank you so much for your feed back![]()
SO!!
Im coming today with the modeling FINISHED!!!!
I'll try 3Dcoat for retopo many people told me I had to look at this software ^^
Hope you like it!
http://img42.imageshack.us/img42/118...lingfini00.jpg
http://img821.imageshack.us/img821/1...lingfini01.jpg
Have a nice day!
could you post some wireframe Desaunay? its always helpful
Hi G.Luccas!
Haha My First Name is FlorianDesaunay is my last name
The last pictures were Zbrush viewport capture. So Wireframe is not really interesting on those ones =)
I have just finished to retopologize the model and here are some real time renderings made in Marmoset.
AO+ Normal map
http://img829.imageshack.us/img829/8...kingtermiz.jpg
http://img215.imageshack.us/img215/4...akingtermi.jpg
http://img854.imageshack.us/img854/4...akingtermi.jpg
Once I'll have finished the texturing, i will make two LODs in order to decrease polycount and keep one object as nice as possible for my portfolio =)
Texturing Incoming!
Tried to add you on Linked in but need your email addy - feel free to add me on Adamtherocket@hotmail.com Skype is adamrodgers01 - always good to talk art
Bloody good work btw - love the environs especially.
That is one very nice replica! Good job Florian ^^
Sorry Florian, hahaha soon i'll be posting more works, i'm working with some friend in a facebook game, lets see what gonna be
Nice work btw,
Very nice. I know the dagger is from Uncharted but it reminds me of the dagger from the shadow movie. Around the early 90s if memory serves. Where is came aline and bit him when he tried to wield. Good times.
Keep at it.
Wow!!! Thank you guys for all those feedbacks!
@Steamtrooper: It's okay, i will add you this evening onto skype and hotmail
By the way, thank you so much for the feedback!
@theslingshot: haha! Its great to see you there again!
I'm really glad to see you think it's a good replica! Thank you
@G.Luccas: haha! No worryI don't think that Florian is name used in countries like England or USA ...
Great for your work on this facebook game!!
Feel free to tell me when it will be online!
(Do you have any Facebook page or Linkedin in order to add you to my contacts?)
Cheers
@Di$array: haha! Yeah you're right! I didnt knew this movie but i've just looked at some pictures of the dagger they used and actually, it looks like a bit ^^
Thank veery much for this great feedback
SO! Today I'm coming to post my last update on this work
Hope you'll like it too!
http://img585.imageshack.us/img585/3...entation00.jpg
http://img405.imageshack.us/img405/2...entation01.jpg
Then a video turnaround in order to have a better look onto the specular reflections etc
<object width="853" height="510"><param name="movie" value="http://www.youtube.com/v/41H6c4B3PzI?fs=1&hl=en_US&hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/41H6c4B3PzI?fs=1&hl=en_US&hd=1" type="application/x-shockwave-flash" width="853" height="510" allowscriptaccess="always" allowfullscreen="true"></embed></object>
Thanks again for your feedbacks dudesGame artisan community is so awesome!:thumb:
Those rocks look amazing!
Very nice ^^ Love this piece and the texture came out so well!
Good job![]()
Hi there!!!
Thank you so much for your feedbacks!
After a few months, I'm back to post some new stuff onto this topic!
At the moment, i'm working on fast work subjects in order to improve my zbrush skills without having to do an entire scene. Just various texture/props tests
So first of all i wanted to learn about making tyling maps into zbrush.
I begun by sculpting 4 differents rocks and then place them with a random scale, position and rotation.
Once I was satisfied with this tyling effect, I have baked a AO map, Normal map and displacement map. Then i have made some overlay basic texturing into photoshop in order to add details
And to finish, made a render into marmoset onto a plane to see the result!
Hope you like it!!
nice to see u here my friend, great job on that texture
you've got some nice stuff going here pal! keep it up!
G.Luccas: Hey!! Nice to see you there again
Thank you for your feedback onto my last texture work!
winXD: Hello! Thank you so much for your feedback!
It's such a pleasure to receive some feedbacks from people like you!
I am now working on sculpting many types of materials into zbrush in order to improve my sculpting skills and work faster.
This exercise will allow me to build my own alphas librairy too.
Here is a speed sculpting for wood planks. In progress, i have to work on those ropes and make other ones on the other side of the planks.
I wanna learn about texturing in mudbox so the next update will be with the texturing!
Have a nice sunday every one![]()
Hello there!!
I would like to share with you my current work; it's a griffin statue.
The Zbrush high poly is almost finished! Just a few tweaks and I'll work onto the low poly model, bake everything and texture it =)
Hope you like it!
![]()
niice attention to detail here keep it up
CONTACT US | ABOUT USWelcome to GameArtisans.org Online - an art competition gallery website created and maintained by Artisans. Within these pages, a unique flavor of enthusiasm and motivation is provided to inspire artists of all levels to create art that is above and beyond expectations! |
NAVIGATION FORUMS PORTFOLIOS MAIN ARCHIVES MINI ARCHIVES TUTORIALS JOBS F.A.Q. RANKING CHART |
GAMEARTISANS ABOUT ADVERTISING CONTACT US GA EVENTS DOMINANCE WAR UNEARTHLY CHALLENGE COMICON CHALLENGE |