Hi there,
I use CAT since a half year and Iīm happy with it but there are two damn things I canīt get fixed and I hope that somebody can help me with this. The first one ist the shoulderrig and my first question. Did anyone get a clean CAT shoulderrig running? My complete actual work stucks because I canīt find a way to fix it. I tried two different meshvariants, I played with the weight of the skinning between the upper arm and the clavicle, I tried it with a seperate shoulderbone. No way. Nothing works.
The second question is about a Root Bone. I searched different forums, this one too, and there was somebody who had the same question. I need a root-bone in animation to rotate my character with the right amount of weight. When he rotatas in the pelvis, it looks inkorrekt. I donīt mean the Layer Transform Gizmo (I tried to reposition it, no way), it must a bone, a bit top of the pelvis. I tried a extra bone as parent of the pelvis but it doesnīt work very well because then there are other problems when the whole rig moves. Iīm really confused.
Is there anybody who could say me more about my two problems please?
Cheers and a great week - Ben
To show you what I mean I show you the pics:
![]()

GA Online






Reply With Quote
