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Thread: Mini Challenge #15 - SDK Battle

  1. SuPa- is offline
    Location: Roanoke
    Posts: 332
    Woah, Cold! That's so awesome
    Good job
    Reply With Quote Reply With Quote #81

  2. hobodactyl is offline
    Location: Montreal
    Posts: 116
    Cold, really awesome; very inspiring colors!

    Here's what I've farted out so far...

    Reply With Quote Reply With Quote #82

  3. Uberific is offline
    Location: Phoenix
    Posts: 39
    Hey guys is it me or is the symmetry slightly off in Zbrush? I don't know if I'm doing something wrong but I can't seem to get any symmetry going so I can block out all the basics that I need on this model. Maybe I just did something wrong, I'll try to fix it, but hopefully someone else knows whats going on.
    Reply With Quote Reply With Quote #83

  4. SuPa- is offline
    Location: Roanoke
    Posts: 332
    Delete the armor in an alternate program before exporting it as an .OBJ
    Then take it into ZBrush
    Reply With Quote Reply With Quote #84

  5. Uberific is offline
    Location: Phoenix
    Posts: 39
    That worked, thank you good sir.
    Reply With Quote Reply With Quote #85

  6. bin
    bin is offline
    Location: Bandung
    Posts: 270
    @Cold : cool entry!! buuuut... it,s http://slaughter.jimdo.com/ not jimbo..
    lol
    Reply With Quote Reply With Quote #86

  7. bin
    bin is offline
    Location: Bandung
    Posts: 270
    my current progress.. :think:
    Reply With Quote Reply With Quote #87

  8. MasteroftheFork is offline
    Location: Vancouver
    Posts: 162
    I've been itching to do some texturing! I have no time for it but owell.

    Reply With Quote Reply With Quote #88

  9. hobodactyl is offline
    Location: Montreal
    Posts: 116
    bin and MasteroftheFork, looking really nice!

    A bit more noodling from me: EDIT updated it just a bit
    Reply With Quote Reply With Quote #89

  10. C Wong is offline
    Location: Birmingham
    Posts: 163
    Sorry to be a bit of a pain but judging from the uvs provided, this model should be unwrapped, but when I import it to 3ds max9, it is not. I'm I doing something wrong?
    Reply With Quote Reply With Quote #90

  11. Japhir is offline
    Location: Utrecht
    Posts: 1,080
    awesome work cold and bin!
    Reply With Quote Reply With Quote #91

  12. bin
    bin is offline
    Location: Bandung
    Posts: 270
    Quote Originally Posted by C Wong View Post
    Sorry to be a bit of a pain but judging from the uvs provided, this model should be unwrapped, but when I import it to 3ds max9, it is not. I'm I doing something wrong?
    maybe something wrong when u import it make sure de' texture coordinates'
    are checked.. ( i,m using max 2008 btw.. so probably it,s lil different )
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    Reply With Quote Reply With Quote #92

  13. nazeil is offline
    Location: Austin
    Posts: 290
    doing some zbrush doodling...not sure if i'll use it in the end. I may just go for a straight diffuse map.
    Attached Images  
    Reply With Quote Reply With Quote #93

  14. Aftermath is offline
    Location: Frozen Tundra
    Posts: 983
    So many nice entrys so far! Keep it up guys!

    ThatDon: Stop me if this is against the rules please.

    I decided to take a different route with the model and be the first to do something other then the goat man. Here is my W.I.P.


    From goat to Battle Alien!

    C&C Welcome! I know i think wierd , its just something i saw when i looked at the goat in zbrush for 20 mins. The Masked areas i havent touched yet and the neck and mask arent totally done yet either.

    Reply With Quote Reply With Quote #94

  15. DreameR is offline
    Location: Leamington Spa
    Posts: 1,137
    Bin thats looking so Good.

    Cold stop showing off :P

    not long now:
    (self illuminated)
    Attached Images  
    Reply With Quote Reply With Quote #95

  16. LoTekK is offline
    Posts: 4
    Renaud, that's bloody insane. Awesome stuff, and it actually looks even cooler in the realtime shot.

    Early progress on mine:
    Reply With Quote Reply With Quote #96

  17. TheWinterLord is offline
    Location: Malmö
    Posts: 27
    wow cool stuff and a lot of it!!

    progress, will probably drop the fire stuff...
    Attached Images  
    Reply With Quote Reply With Quote #97

  18. Cold is offline
    Location: Shen Zhen
    Posts: 1,002
    DOh sorry about the spelling, its Jimdo not jimbo, unfortunately I already posted it XD So guys spell check first when sowing off ^^

    Dreamer give your Gaot some glowy fire arms with cracks running up the arms, you already got the base colour set for it XD
    Reply With Quote Reply With Quote #98

  19. ScoobyDoofus is offline
    Posts: 30

    Another SDK Bandwagon jumper...

    ...here is what I've cooked up so far tonight.
    Model & UV's by Slaught.



    We'll see if I finish it. I know its monochromatic, but thats because its all BodyPaint scribbling so far. No photoshop, at which point I'll diversify the color scheme. I just started with a pink doodle and went with it.
    Reply With Quote Reply With Quote #99

  20. bin
    bin is offline
    Location: Bandung
    Posts: 270
    just realized Renaud = Guntharf XD (is,nt it ?) de' lo-po transition is superb dude! :inocent:
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