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Thread: Mini Challenge #15 - SDK Battle

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  1. ThatDon is offline
    Location: LA
    Posts: 2,058

    Mini Challenge #15 - SDK Battle



    Theme:
    SDK Battle

    Brief:
    Mini Comps return with a BANG! Texture the provided SDK (made by Slaught) Go nuts, Have fun and be Creative, I'm looking for fantastic texture work here!

    Click to Download SDK


    As always, backgrounds are optional. Pedestals are optional. Basically... everything is optional. This challenge is here for those desiring to practice their art and receive friendly advice from fellow artisans. So keep it easy, keep it quick, and keep it real. Good Luck!


    Please do not make a new thread for your entry. Keep all w.i.p shots in this specific thread.

    The Specs:
    - 1x512 diffuse
    - Optional bonus maps: ANY/ALL are permitted(Normal, Spec, Gloss, Glow, Bump.... Make something pretty.)
    - The SDK must not be changed drastically, Please do not modify the Geo.
    - SDK comes pre-unwrapped but tweaking the UV's to your liking is permitted.
    - Rigging is allowed, so if you have time go give the model a fun pose!



    Final Submission:
    You can submit your finals here:
    http://www.gameartisans.org/contests...character.html

    Prizes:
    1st place:
    - 1 book from Amazon.com (up to $30 value)
    - 1 new forum and gallery award icon for mini challenges
    - 1 point towards raising your overal game, elite, and/or master rating
    on gameartisans

    2nd place:
    - 1 new forum and gallery award icon for mini challenges
    - 1/2 point towards raising your overal game, elite, and/or master
    rating on gameartisans

    3rd place:
    - 1 new forum and gallery award icon for mini challenges
    - .25 points towards raising your overal game, elite, and/or master rating on gameartisans

    Public Voting:
    All Winners are chosen through a public voting system. Only GA.org
    members may vote.


    Soft Deadline: Voting starts August 28th, around midnight! Goodluck!

    Big Thanks to Slaught for creating this kick ass SDK
    Reply With Quote Reply With Quote #1

  2. DreameR is offline
    Location: Leamington Spa
    Posts: 1,137
    yeahh, i was hoping practice my texturing. im in

    -didnt think there would be another 3D mini comp with all thats going on.
    Reply With Quote Reply With Quote #2

  3. Ervis is offline
    Location: Shkoder
    Posts: 33
    Yes I was waiting for this...
    Reply With Quote Reply With Quote #3

  4. Raventhebird is offline
    Location: Cheras
    Posts: 76
    Finally mini challenge is back.........
    Reply With Quote Reply With Quote #4

  5. Deto is offline
    Location: Helsinki
    Posts: 581
    Hmm, he does not have bottom of the hooves? Very nice model otherwise though... and good topic, I seriously need texture practice and between SplashDamage arttest and my current character project, its nice spot to do this
    Reply With Quote Reply With Quote #5

  6. ThatDon is offline
    Location: LA
    Posts: 2,058
    Quote Originally Posted by Deto View Post
    Hmm, he does not have bottom of the hooves? Very nice model otherwise though... and good topic, I seriously need texture practice and between SplashDamage arttest and my current character project, its nice spot to do this
    Feel Free to cap those if you need too. I will upload a capped version and replace the current one.


    Quote Originally Posted by Raptor5399 View Post
    + .25 points towards raising your overal game, elite, and/or master rating on gameartisans

    See bottom http://www.gameartisans.org/forums/showthread.php?t=306
    Fixed Totally missed this one, My mistake, I have been very busy with my own Comicon Entry lately.


    Quote Originally Posted by Carbon14 View Post
    what does optional bonus maps mean? meaning any number of 512x512 normal/spec/glow/occlusion/whatever? Sorry, bit noobie to this!
    You got it, all maps are ok, But fair warning the SDK isn't really made for normal mapping(Tons of overlapped UV's)


    Quote Originally Posted by Satya View Post
    Same question. How far do you want us to go?
    This comp is all about texturing, so spend 90% of your time on your diffuse!


    Quote Originally Posted by Japhir View Post
    ah great! and you chose an amazing model by our SDK hero slaught .
    can't wait for this.
    *opens max*
    Actually Japhir he created this SDK just for this comp, so ENJOY
    Reply With Quote Reply With Quote #6

  7. Mercury is offline
    Location: Budva-Beograd
    Posts: 130
    I'm in ...
    This is my first mini challenge, so I'll do my best ! :inocent:
    First texturing pass !
    Just color and shadow !

    Reply With Quote Reply With Quote #7

  8. Supervlieg is offline
    Posts: 21
    hehe nice, I love skipping uv mapping. Sounds like fun and the model looks real nice as well.

    Here's a pic of the model for he curious types.

    Reply With Quote Reply With Quote #8

  9. SuPa- is offline
    Location: Roanoke
    Posts: 332
    This is going to be sweet

    Could we make a weapon for the goat monster as well?
    Reply With Quote Reply With Quote #9

  10. MDR
    MDR is offline
    Location: Tamworth
    Posts: 12
    Wow this looks like a great mini comp im in.
    Reply With Quote Reply With Quote #10

  11. Swizzle is offline
    Location: Santa Rosa
    Posts: 156
    Just throwing down some scribbles and shapes right now. Thought I'd steal some colors from Pior's imp.

    Reply With Quote Reply With Quote #11

  12. dudidam is offline
    Location: Karawaci
    Posts: 443
    i'm definitely need challenge like this. thanks a billion, ThatDon!!! :thumb:
    Reply With Quote Reply With Quote #12

  13. TheWinterLord is offline
    Location: Malmö
    Posts: 27
    Nice SDK!

    Good luck everyone!
    Attached Images  
    Reply With Quote Reply With Quote #13

  14. Vorsp is offline
    Posts: 25
    Looks fun! I'll have a go too.
    Reply With Quote Reply With Quote #14

  15. Carbon14 is offline
    Posts: 3
    what does optional bonus maps mean? meaning any number of 512x512 normal/spec/glow/occlusion/whatever? Sorry, bit noobie to this!
    Reply With Quote Reply With Quote #15

  16. Satya is offline
    Location: Jakarta
    Posts: 217
    Quote Originally Posted by Carbon14 View Post
    what does optional bonus maps mean? meaning any number of 512x512 normal/spec/glow/occlusion/whatever? Sorry, bit noobie to this!
    Same question. How far do you want us to go?
    Reply With Quote Reply With Quote #16

  17. kevjorge is offline
    Location: London
    Posts: 23
    ha nice im in need the practice! should be interestin to see what every1 does with the lil fella!
    Reply With Quote Reply With Quote #17

  18. Hellmouth is offline
    Location: You Live
    Posts: 197
    Mere scum compared to what others might devise, but I'm free to enter. aper:
    Attached Images  
    Reply With Quote Reply With Quote #18

  19. Raptor5399 is offline
    Location: Dallas
    Posts: 72
    Quote Originally Posted by ThatDon View Post
    3rd place:
    - 1 new forum and gallery award icon for mini challenges
    + .25 points towards raising your overal game, elite, and/or master
    rating on gameartisans

    See bottom http://www.gameartisans.org/forums/showthread.php?t=306

    :P

    Looks fun, maybe Ill get around to it

    CEH
    Reply With Quote Reply With Quote #19

  20. nazeil is offline
    Location: Austin
    Posts: 290
    awesome! can't wait to start!
    Reply With Quote Reply With Quote #20

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