Gameloft - Senior Character Artist

Job description and responsibilities:
Senior 3D Artist - Character

Main Tasks and Responsibilities

Creating low and high resolution 3D character models.
Creating low and high resolution cloths and character related props (iOS, Next Gen).
Ability to UV both organic and hard surface models.
Be meticulous and organized in the approach to tasks, adhering to pipeline workflow.
Collaborating with the Art Director in the creation of consistent, high-quality work.


Skills

Advanced working and technical knowledge of 3DS max/Maya, Z-Brush 2/3 and Mudbox is a must
Ability to digitally sculpt/model & texture both High & Low polygon characters to a high level of quality
Advanced knowledge of 2D photo manipulation and painting software (i.e. Photoshop)
Strong knowledge & understanding of human anatomy, with an eye for accurate proportions, form, and details
Ability to translate orthographic and concept drawings into fully realized 3D models

Profile

Minimum 3 years of experience in a similar position or at least 1 AAA title credited
Video game enthusiast
Knowledgeable in contemporary media (web, games, comics, film, animation, etc.)
Open-minded and outward-looking;
Auto-Critique;
Organized and efficient; ;
Good critical sense;
Ability to work unsupervised;
Able to work under pressure.

*Important*
In order to consider your application, we require your portfolio or samples of your work (demos, animations, images, websites, etc.). Please provide the address of your website or portfolio if you have one.

Please forward this information to the following address:

montreal-job@gameloft.com

Only retained candidates will be contacted. Your CV will be saved in our files for a period of 6 months. Thank you for your interest in Gameloft.




Full details here http://www.gameartisans.org/forums/f...hp?f=24&jobid=