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Famas -> (wip)

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  1. WildC4rd is offline
    Posts: 226

    Famas -> (wip)

    Alright This is just a render with a skylight:

    LOW POLY


    Now the gun it self is 1200 polys or less and the tri count is up to 2300 or less. I am going to put this into UT3. Working on the script to try to have it with recoil, but Im having a hard time figuring that part out.

    Lately I have been thinking of switching programs at my school. Quite frankly I only have a year to graduate and am really doubting by ability as a modeler and texture artist. I find my self more and more proficient in programming. The real problem is that I would have to move out of state, leaving my wife and daughter behind (we been separated for about 4 months).

    So I ask your opinion, do I have enough skill in modeling guns to be even considered for a Weapon Designer Position? (be totally honest, and please post, all comments are welcome)
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  2. WildC4rd is offline
    Posts: 226
    alright, I could say the project is almost done, some minor adjustments but it works great. Here is a video or it at work, (if you window opens up too big, simply make it smaller for better quality, once again I apologize for the quality but its kinda hard to keep these previews under 2 MB's)

    FAMAS Preview Video

    K so you can see that you can switch between single and full auto, zoom in, reload, the AI will fire back , Pick up meshes are there, and its also in third person. I just need to touch up on the texture and create the normal for it and I will call it done. I was going to add recoil (I would love to) but it seams to work just fine without it, maybe on a second version I will add it alright guys let me know what you think.
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  3. Vegas's Avatar
    Vegas is offline
    Location: Melbourne
    Posts: 170
    Hey mate, this looks very impressive. I understand that it is beyond your control with the quality but some of the impressiveness of this demo is lost because of the compression artifacts. Anyway cant wait to see an improved map for the Famas and hopefully you will consider working on that recoil. Keep up the good work!
    Reply With Quote Reply With Quote #3

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