Hey everyone, im new to these forums so i figured i might as well make an introduction here, my names chris, im 21 and ive been making models for about 6-7 months now, been into drawing and painting for a few years as well, i also attend a local college and study Graphics for computergamedevelopment, and at the moment im busting my ass trying to make daily improvements.
Anyway, back to the reason i posted this thread ^^, atm im in a class called Animationproject, its purpose is for the students to team up and make a 60+ second gametrailer, of which 60+ seconds have to be ingame-content. Were currently on week 3 of 10, and i figured, since im making this many models, it would be a shame not to get any crits on them, so for the sake of improvements, i really would appreciate all crits and comments =).
Now, i work as a character modeler and texturer in this project, and i put up a deadline of 1 week for each zombie and 2 for the main character, with about 3 weeks towards the end where i can work on improving everything and syncing everything so they look like they actually belong in the same scene.
And now that ive rambled on for so long, i figured i might as well show u what i have so far (btw if someone could tell me why he looks like a freaking raisin once u zoom in close enough id be very grateful as this is NOT in the sculpt, does not show up in the viewport or anything, and if i tone down the value, all the other details disappear too):