I need a simple light setup to render my characters for my portfolio. Now, before anyone berates me for not using an in-engine shot, know that I can't. I'm not allowed.
I've been playing with a simple 3 point light setup in Max, and I turn off Anti Aliasing in the render. The results are decent, but I'm losing some of my normal map detail for some reason. I've tried jacking the backlight intensity way up, but it doesn't seem to help. I think I just stink at lighting.
Any help would be appreciated.