Hey people!
me and some friend are makeing a small game just for fun, and since its like an rpg/platformish game, set in a fantasy-ish world, it would be nice to have some flashy magical effects(thing lightning/Fireball/waterblast.
Now i know that you make them using partical systems, animated textures and alpha maps. But i would like to have a tutorial that goes through the whole thing.
So if you have anny tutorials or just tips in general it would be greatly appreciated

GA Online

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