Trying to get some more depth in my shading =/
Trying to get some more depth in my shading =/
Hey again! Here's some naked dudes I did.
Any feedback or critique is welcome
Some new stuff!
A stiff, stuck up surfer dude.. nweh :yawn:
And a knight, tried my best to get some metallic feel but I dunno, turned out kinda messy.
Yo! A friend of mine is making a animated short movie for school, it will be about monsters attacking a medieval village. I started playing around with different forms for caricatures. Here's some sketches I did.
haha great your showing some luv mate, when's this DW is going to be over?
great studies man! good dedication! watch out for the hips and legs in some studies
keep it up!
Sup yall! small update today. My brother asked me to draw his wow character and I didn't have anything better to do so Here is what I have so far.
I love all of your studies, y'know what I would really like to see is that knight of yours fully render. The pose in the shot is great. Keep it up!!!
Thank DeAtH_SmiLes, I like your DW thread btw good luck with it. Regarding my knight dude i don't think I'm gonna work any further on it, at least not now. But I will try to render this wip I'm working on now as best as I can. Maybe throw some colors on it too.
Here's a update on it. The chain mail looks pretty crap atm. tough!
I'm trying to do a strong light from the right, and later add a softer from the left and see how it turns out.
Aww thats too bad about the knight
As far as this one goes, your right about the chain mail especially the breast on the right side. I would try and make the shapes of the chainmail as though it was forming around a breast. Also dont forget to try and use different brushes in your rendering I am positive that you'll run into some that you will like.
Thanks for your tips DeAtH_SmiLeS, I still haven't fixed the chain mail but it is on my to-do list, also fix the face some and try to dirty up the armor with some dirt and scratches and stuff.
And after that it's time for the coloring, which I dread because I suck at it.
some stuff I done lately, also started doing color study's etc.
Here's a fanart for WoW, but I'm not quite happy with her body. Anyone with better anatomy knowledge that can possibly give some pointers? thanks!
Hey, your studies of humans are looking better! May I suggest, since they are humans, be not shy to use a camera. Nothing helps with arm and leg position, especially the hands and feet, like a good reference pic. You are your own best model, ya? Seriously lots of improvement. I see a lot of need for focus on the face. There are some really cool tricks and measurements so that you may self check your own proportions. Ever check out Andrew Loomis? He's like an original messiah of figure drawing and proportions if you haven't, lots of people look to him for practice advise.
Keep it going, you've got the idea down :thumb: :thumb:
I agree with Ksan, take some photos and use them. Even the great, old school disney animators would look at reference photos. The key is to use the reference photo and not let it use you. Get inspired by it, but not copy it. Because sometimes you can copy a reference photo exactly and something in the photo doesn't read very well and it ends up in your painting. Does that make sense? I can try to clarify if need be. I know when I have a reference it helps to take me out of my "iconic" state of mind. Meaning, This is a representation of a sword... instead of looking up a real sword and trying to work from that and bring something new to it.
Thank you both for the replies, despite my lack of updates recently. I always try to use reference as best as I can. When I'm not sure about something I usually google up some pictures or look at other artists work in my "get inspired" pic folder, but not so that I copy it. And about faces, I'm still scared of 'em because whenever I try to do a serious study they all wind up looking like they got beaten by the ugly stick. But I guess I'll have to learn to crawl before I walk!
I got my hands on the Loomis books some months back and I can say I feel that I have gotten so much better at figures and bodies etc since then. All of my studies I've posted here are from his books. But ofc. I have light years to go :P
My wish now is to sometime in the near future get in to some good art school, but until then I am just going to continue learning and practicing as much as I can to fulfill my dream of being able to make a living from art, hopefully as a concept artist.
Anyhooo... Heres some faces
Loomis books are great! I also really like the burne hogarth books! They give a great feeling of mass and I should go back to study them! XD
Thank you Razvan-Sedekiah, you are always so nice! I will surely look up those books as well!
I don't have much new stuff to post, but here is a picture of the muscles in the arm that I painted today. It's not quite 100% accurate I suppose and I did it pretty quickly. (It's front and back)
I need to practice on realistic eyes, but here is one with cartoony ones.
Hee hee! Fun!
Best advice I have at the moment about eyes...
I was told, when it comes to eyes. They are basically spheres. So... if you treat them first as spheres set into the human head, that will help. If you can, take some photos of your own eyes at different angles and then draw them!