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Thread: Marmoset Toolbag Released
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  1. JacqueChoi is offline
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    Location: Montreal
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    Marmoset Toolbag Released

    Seems like PC is getting all the fun, so I thought I'd share here:

    www.8monkeylabs.com/toolbag/toolbag_install.exe


    Questions and information can be found in the PC link:

    http://boards.polycount.net/showthread.php?t=61346


    Dur has it running upstairs, and it looks pretty fuh kin sweet! Makes models look better than they actually are!

    Came out just in time for DW4!


    Jacque Choi
    Senior Character Artist
    Eidos Montreal - Deus Ex
    Reply With Quote Reply With Quote #1

  2. Draxxuss is offline
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    Location: London
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    heh he.. a guy at work jsut showed me this on Friday.. it does look really good and has some great options... but you still need to have art to back it up...

    I'm still looking for the "Make it look awesome" program!
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  3. womball is offline
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    Location: Wilmington De
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    Does this have any texture size limits, or poly limits?
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  4. Yozora is offline
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    Location: Milton Keynes
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    Quote Originally Posted by joxx View Post
    Makes models look better than they actually are!
    Yea did you see Slum's cannon example in the Polycount thread? Awesome stuff!
    Reply With Quote Reply With Quote #4

  5. Neox is offline
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    Location: Berlin
    Posts: 326

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    right now i'm having one 4k and 2k map (nm, dif, spec) and so far it's way more comfortable to preview stuff then doing it in unreal
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  6. eboy is offline
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    Location: Antwerp
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    I think it's a great tool for viewing models. Had fun playing around with it yesterday for the first time.

    Ofcourse you need good models and maps but once all loaded in there's so many great options for adjusting things. It's ease of use is another winning factor aswell.
    Reply With Quote Reply With Quote #6

  7. Styx is offline
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    Location: Germany
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    ok, this tool is realy cool.
    here a little comparesion of xNormal and Marmoset Toolbag, i used a older model of a minicomp:

    xNormal


    Marmoset Toolbag
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  8. womball is offline
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    Location: Wilmington De
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    How do you smooth the polys, to get rid of the faceted look?
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  9. Styx is offline
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    Location: Germany
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    faceted look?
    have you use a normalmap?
    this tool needs in every shader without "simple" or "flat" in the name, a normalmap.
    Reply With Quote Reply With Quote #9

  10. womball is offline
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    Location: Wilmington De
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    Nope didn't try that. I was messing around with a skin shader.I'd like to make a green skin shader if possible. Also how do you make hair for this engine?
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  11. Styx is offline
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    Location: Germany
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    Quote Originally Posted by womball View Post
    Nope didn't try that. I was messing around with a skin shader.I'd like to make a green skin shader if possible. Also how do you make hair for this engine?
    i think the best is, register on polycount and ask there. ^^
    i play only around with this thing.
    ah and read the tutorial.txt ; )
    Reply With Quote Reply With Quote #11

  12. Susurrus is offline
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    Location: Truro
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    This is great, thanks to Joxx for posting this... without you i would have been none the wiser. 8monkey labs, thanks for offering this tool .. for free!!!!

    much prefer the ease of this over xnormal. Will be playing with this lots of the coming weeks. GOOD timing!

    Cheers!

    sus
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  13. velvetrevolver is offline
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    Location: Kuala Lumpur
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    woohoo.. this is pretty cool. just tested it out myself. took me 2 hours just to get the hang of it. some of my results... thank u 8monkey labs! u rawk ma socks! :thumb:

    if only this came out before the minis ended. my entry would have looked so much cooler. same texture size heres as the mini comp rules. no changes.
    Attached Images  
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  14. davidcruz1718 is offline
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    Location: N.Y.
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    schwing! 8monkey's the best!
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  15. slipgatecentral is offline
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    Location: Irvine
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    marmoset f*ing owns.
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  16. DejaVooDoo is offline
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    Reply With Quote Reply With Quote #16

  17. mr_ace is offline
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    Location: Belfast
    Posts: 934

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    Quote Originally Posted by DejaVooDoo View Post
    hahaha, thats awesome!
    Reply With Quote Reply With Quote #17

  18. Aaronindhouse is offline
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    Location: houston
    Posts: 79

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    mana from heaven. no install either *girlish shriek of happiness*.

    can you change the position of the light in this?
    Reply With Quote Reply With Quote #18

  19. Susurrus is offline
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    Location: Truro
    Posts: 171

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    Quote Originally Posted by Aaronindhouse View Post
    mana from heaven. no install either *girlish shriek of happiness*.

    can you change the position of the light in this?
    Ya you can (RTFM) , just shift left click mouse to move light, shift right click to make it auto pan.. easy!

    Reply With Quote Reply With Quote #19

  20. Maph is offline
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    Location: Ghent
    Posts: 1,219

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    w00t! The awesomeness, 't is overwhelming! Thank you 8monkeylabs! raise:
    Reply With Quote Reply With Quote #20

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