Death Pixel is a start up group of collaborative artists from different parts of the world, working to create our first launch title "Project: Dreamland," being developed in Unreal Engine 4. Currently, Death Pixel Games is a small but effective team passionately working on Dreamland, their first game. A large amount of concept art and 3D modeling has already been completed as we work towards a demo version of the game completed in July, for which we have a complete breakdown for you to reference.
We're looking for self-motivated individuals looking to build up their portfolios and seeking experience in the game development field.
Needed skills we're looking for:
A solid understanding of 3D Modeling applications, such as Autodesk Maya, 3DS Max, Blender, or other 3D Modeling.
The ability to UV unwrap 3D models (if applicable) and finely texture 3D models
Experience with Photoshop, or other professional 2D image editing software required.
Must be a skype user or willing to use skype. All team communications take place over skype at this time, having a Mic. is not necessary.
Able to work in a team driven environment.
Willing to sign and work within the boundaries of our NDA Agreement.
If you have experience with Substance Painter/ Substance Designer.
Please submit a resume, cover letter, and a link to your portfolio (if you have one). If you don't have a portfolio ready, we'll be happy to give you an opportunity to show us your capable talents in character modeling!
Applications without a resume and (or) a cover letter will not be considered, please have one ready to present upon applying for this position!
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