Job Post
Opportunity posted on: 07.14.2016
Death Pixel
3D Texture & (or) UE Material
Death Pixel is a start up group of collaborative artists from different parts of the world, working to create our first launch title "Project: Dreamland," being developed in Unreal Engine 4. Currently, Death Pixel Games is a small but effective team passionately working on Dreamland, their first game. A large amount of concept art and 3D modeling has already been completed as we work towards a demo version of the game completed in July, for which we have a complete breakdown for you to reference.

We're looking for self-motivated individuals looking to build up their portfolios and seeking experience in the game development field.

Needed skills we're looking for:
  • A solid understanding of 3D Modeling applications, such as Autodesk Maya, 3DS Max, Blender, or other 3D Modeling.
  • The ability to UV unwrap 3D models (if applicable) and finely texture 3D models
  • Experience with Photoshop, or other professional 2D image editing software required.
Other Requirements:
  • Must be a skype user or willing to use skype. All team communications take place over skype at this time, having a Mic. is not necessary.
  • Able to work in a team driven environment.
  • Willing to sign and work within the boundaries of our NDA Agreement.
  • If you have experience with Substance Painter/ Substance Designer.
  • If you have experience with UE Materials.
To Apply
[email protected]

Please submit a resume, cover letter, and a link to your portfolio (if you have one). If you don't have a portfolio ready, we'll be happy to give you an opportunity to show us your capable talents in character modeling!

Applications without a resume and (or) a cover letter will not be considered, please have one ready to present upon applying for this position!

This job was posted by member - Death Pixel Dev

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