About Dark Storm Ascension Dark Storm: Ascension is an indie stealth action title, with roots heavily inspired by classic games such as Metal Gear Solid and Deus Ex. You play as Amber Kingsley, a form Army Special Forces soldier that was dishonorably discharged after a failed mission in North Korea, which resulted in the deaths of several members of her squad. Now riddled with guilt, Amber has joined Ancile, a private military corporation charged with protecting the Irving Apex Facility in Alaska. There she hopes to find a new purpose, but will ultimately be forced back into action when the base comes under attack from a mysterious enemy.
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We are currently seeking to expand our team in this manner to ensure we hit all our internal deadlines.
Requirement for environment artist/ Prop Modeler: PBR Rendering
Basic knowledge of UE4
Strong sense of surface development, proportion, and mechanical functionality
Strong artistic sense balanced with good technical knowledge
Thorough knowledge of 3D Max or Maya, Photoshop, Zbrush, Mudbox and other 2d/3d applications
Good communication skills and the ability to work well in a team environment
Spend 6-8 hours a week working on project
Must attend our weekly meetings and active on Skype almost daily
Willing to take and give positive criticism
Requirements for an Animator: To apply, you must:
Have good animation skills in Maya
Understand IK and FK Plus rigging and creating Rigs from Scratch
Understanding of Skinning
Time to dedicate to the project
A showreel/portfolio of work
Experience rigging and animating bipedal characters and weapons
Technical understanding of animations and their use for player feedback
Experience with view models for a FPS a big plus
Experience with Unreal and the ability to import animations and set up animation trees a plus!
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