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  Migue
2016-06-24 17:35:18
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This artwork received and award.

Crabmeat

This is another exciting project. The challenge was to create a scene or a 3d character that is modeled, sculpted and textured in Autodesk Mudbox. I made the base model in Autodesk Maya and completed the detail process in the sculpt software. At that time- around 2012- Mudbox was my digital sculpt tool, but my professional work needed other programs like Zbrush. Since I did not have access to Zbrush at the time, this piece of art was made in Mudbox.

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